Rumours, speculazioni e fake Commenti e segnalazioni su voci di corridoio [SOLO QUI]
#421
Inviato il 27 maggio 2011 - 08:55
As Sterne Agee analyst Arvind Bhatia notes, "Management...provided FY13 EPS guidance of more than $2.00. We think combined FY12/13 guidance (average EPS of $1.15) is roughly in line with investor expectations. While the FY13 guidance does not explicitly state this, the strength of this guidance implies the next GTA title is in this period (April 1, 2012- March 31, 2013)."
GTA IV shipped near the end of April 2008, and we wouldn't be surprised to see GTA V in a similar period in 2012. The good news for Take-Two is that the publisher is no longer entirely dependent on the blockbuster franchise and has built up a catalog of other rich IP to support its bottom line. The company just saw nearly 50% sales growth in a non-GTA year.
Presso a poco la stessa cosa su un altro sito:
"We are confident that Take-Two will release GTA in either 2011 or 2012 and BioShock Infinite in2012, and think the company can generate sustainable earnings growth in each year if the timing of releases is right."
Earlier this year Take-Two shuffled its financial calendar, moving its fiscal year end from October to March.
This move will provide it with more time before announcing a date for the next Grand Theft Auto release, according to Wedbush, with the game expected before the current contracts with Rockstar employees run out in February 2012.
"The change in fiscal year avoids the dilemma about announcing GTA, as management will not provide FY:12 guidance until May or June 2011. While we remain confident that GTA is on track for release prior to the expiration of key employee contracts in February 2012, the company will likely wait to announce the game until midyear, either with its March earnings or at E3 in June."
[center][img]http://i.imgur.com/piyPxKM.jpg[/img][/center] [font="Courier New"][i][center]" Trust yourself,get out and work like hell! "[/center][/i][/font]
#422
Inviato il 01 giugno 2011 - 21:12
CVG reaction: This is a particularly interesting one. We've heard the rumour that Rockstar's finest features a block-by-block real world depiction of modern day Los Angeles from more than one heavyweight source, and an E3 reveal in the very heart of the City Of Angels would be a real showstopper from Rockstar. (More on that through here).
Meanwhile, the amazing music line-up is reportedly on a par with anything Hollywood's managed to attract in the past few years, whilst the acting talent is the best ever seen in a video game. Step forward, Mr. De Niro?
However, the biggest question isn't whether the real-world L.A is part of the game, but whether Rockstar will choose to unveil it at E3 at all. For that to happen, the developer would likely have to choose a platform holder's conference to show off its killer title - but which will it be?
Fonte: http://www.computera...rs-exposed-pt1/
[center][img]http://i.imgur.com/piyPxKM.jpg[/img][/center] [font="Courier New"][i][center]" Trust yourself,get out and work like hell! "[/center][/i][/font]
#426
Inviato il 02 giugno 2011 - 12:46
#427
Inviato il 02 giugno 2011 - 12:56
Qwerty, il 02 giugno 2011 - 12:46 ha detto:
...ecco, appunto, diciamo "quasi"

Sicuramente, piuttosto che Londra o Tokyo, firmerei x un nuovo San Andreas...
Ma il mio sogno era che rifacessero tutta la saga che ha fatto GTA III, Liberty City, Vice City e poi S.Andreas...
#428
Inviato il 02 giugno 2011 - 19:19



Chissà forse Gta V si ispirerà aggiungendo contenuti di GTA III , GTA Vice City , GTA San Andreas , GTA IV e GTA episode from Liberty City.
La cosa più stupenda e incredibile che potrebbe fare la Rockstars è tipo ambientare la storia in una città (esempio come in GTA IV) e poi finita la storia in quel luogo continuare un altra storia in un altra città ad esempio prendere l'aereo e andare a San Andreas dopodiche finite le storie in tutte e 2 le città avere a disposizione 2 mappe in cui spostarsi in tutto GTA V prendendo l'aereo all'aereoporto. La Rockstars farebbe un successone dato che molta gente sogna di poter avere 2 mappe in un Gta.


Altre a quello sarebbe anche carino poter fare le missioni poliziotto e aver l'abito da poliziotto

La trama potrebbe essere quella di un mafioso Siciliano arrivato dall'Italia in America per organizzare un impero tipo Padrino 2

Bhè , sicuramente dopo l'uscita di Gta IV nel 2008 e credo un anno dopo di Gta episode from Liberty City nel 2009 , Gta V se dicono che verrà fatto verso il 2013 , con una distanza di ben 5 anni (!)



Chissà forse Gta V si ispirerà aggiungendo contenuti di GTA III , GTA Vice City , GTA San Andreas , GTA IV e GTA episode from Liberty City.
La cosa più stupenda e incredibile che potrebbe fare la Rockstars è tipo ambientare la storia in una città (esempio come in GTA IV) e poi finita la storia in quel luogo continuare un altra storia in un altra città ad esempio prendere l'aereo e andare a San Andreas dopodiche finite le storie in tutte e 2 le città avere a disposizione 2 mappe in cui spostarsi in tutto GTA V prendendo l'aereo all'aereoporto. La Rockstars farebbe un successone dato che molta gente sogna di poter avere 2 mappe in un Gta.


Altre a quello sarebbe anche carino poter fare le missioni poliziotto e aver l'abito da poliziotto

La trama potrebbe essere quella di un mafioso Siciliano arrivato dall'Italia in America per organizzare un impero tipo Padrino 2

#429
Inviato il 02 giugno 2011 - 19:32



Chissà forse Gta V si ispirerà aggiungendo contenuti di GTA III , GTA Vice City , GTA San Andreas , GTA IV e GTA episode from Liberty City.
La cosa più stupenda e incredibile che potrebbe fare la Rockstars è tipo ambientare la storia in una città (esempio come in GTA IV) e poi finita la storia in quel luogo continuare un altra storia in un altra città ad esempio prendere l'aereo e andare a San Andreas dopodiche finite le storie in tutte e 2 le città avere a disposizione 2 mappe in cui spostarsi in tutto GTA V prendendo l'aereo all'aereoporto. La Rockstars farebbe un successone dato che molta gente sogna di poter avere 2 mappe in un Gta.


Altre a quello sarebbe anche carino poter fare le missioni poliziotto e aver l'abito da poliziotto

La trama potrebbe essere quella di un mafioso Siciliano arrivato dall'Italia in America per organizzare un impero tipo Padrino 2

#431
Inviato il 09 giugno 2011 - 15:33











- OS: Windows 10 Home Edition 64bit
- Case: Corsair Obsidian 750D
- MB: Asus X99-A
- CPU: Intel Core i7-5820k
- RAM: Corsair Dominator Platinum DDR4 16GB 2666MHz
- GPU: EVGA GTX980Ti SC+ ACX 2.0+
- SSD: Samsung 850 Evo 120GB
- SSD: Samsung 850 Evo 1TB
- Audio card: Asus DX
- PSU: Corsair AX860
- Rehobus: Lamptron FC5 v3
- Fans: Corsair SP140 White led
- Keyboard: Logitech G510
- Mouse: Logitech G300S
- Pump + Res: EKWB D5 Vario X-Res 140
- WB CPU: EK Supremacy EVO - Nickel
- WB GPU: EK-FC TitanX/980Ti - Nickel
- Rads: 2x EK CoolStream CE280
- Fittings: EK-HDC 12mm
- Tubes: EK-HD 10/12mm
- Coolant: EK Pastel White
- W2363D-PF
- Impianto audio HM 6 casse

nVidia Italia Ambassador
#433
Inviato il 09 giugno 2011 - 19:58
basically GTA 5 takes place in LA.. and you play as a rookie cop just coming out of the academy.. you do police stuff, until you reach vice detective, and that is when the game starts.. your partner is part of a criminal underworld.. and you get to chose to either investigate him, or join him in the criminal underworld... i don't know about this... if true.. sounds sort of like L.A noire... and i don't really know about the whole "cop" thing in GTA 5.. the whole investigating, either be a clean cop or a dirty cop..... i don't know.. if this is true, now remember it could not.. we just got to see in a couple of days at e3
One of the biggest questions that gamers ask about the next Grand Theft Auto game is, "Where will GTA 5 take place?" There are a few rumors floating around which name cities like London (expansion-pack location for the first GTA game) and Miami (location of Vice City), while two other unsubstantiated rumors suggest that the location of the next Grand Theft Auto game will be Detroit or Chicago. My source in Rockstar has hinted that Los Angeles looks like the front runner based on map layouts and early screens he has seen. Many people believe that Miami is a more logical choice for the next GTA game, but Vice City was a niche game marketed to all of us gamers over 30. Grand Theft Auto has found its stride and won't need to return to Miami and the 1980s. Los Angeles will be the setting for GTA 5, much like it was for Carl "CJ" Johnson in San Andreas. And the only thing that's changed since the San Andreas of the 90s is the Mayor. Contributing to the likelihood of Los Angeles as the location for the next GTA game is the fact that Officer Tenpenny and Officer Pulaski make an appearance at some point in the game (and possibly play vital roles throughout the game). You remember them, they were the dirty cops from Grand Theft Auto San Andreas. Our source has confirmed them both as being in the GTA V story, though he doesn't know what role they play. By the way, the image above is not a screen from GTA 5. It's from a web programmer messing around, you can check him out here.
The main character of GTA 5 is likely named either Rock or Brock, as our source inside Rockstar confirms (of course this might change). The main character begins the game as a newly-minted police officer coming fresh out of the academy and ready to fight crime wherever and whenever it occurs. As the character grows and the GTA 5 plot progresses, he finds himself challenged by a crisis of conscience as his assigned partner becomes involved in drug-dealing and other crimes associated with the criminal underworld. The plotline could easily be mistaken for the friction between Denzel Washington and Ethan Hawke's character Jake Hoyt in Training Day, and that similarity is likely not lost on the makers of Grand Theft Auto 5.
Grand Theft Auto San Andreas fans will be pleased to learn that Officer Eddie Pulaski and Officer Frank Tenpenny will both make appearances in GTA 5, though the context is unconfirmed at this time. It's unknown whether they appear in flashback sequences, present day situations or even whether one of them is related to the main character in Grand Theft Auto V. Additionally, gang characters and leaders from San Andreas will make appearances in GTA 5, including Carl "CJ" Johnson. This information comes from our inside source who has seen storyboards and prototype images from the new GTA game. He has not seen names put to faces (except for the dirty San Andreas cops which have been named), so he is basing his information strictly from the images and storyboards he's seen.
The main plot arc of GTA 5 will be familiar to fans of the Grand Theft Auto series, as it once again finds the main character challenged by a crisis of conscience. The key difference, however, is that this main character actually begins the story as a good guy, whereas every GTA game prior provides a main actor who comes from the underbelly of society. GTA 5 places you in the shoes of a recently graduated police officer named either Rock or Brock (subject to change by Rockstar). You begin the Grand Theft Auto V as a workaday cop roaming the streets with your partner, chasing bad guys, giving tickets and so on. The game progresses through different modes as you climb (or fall) the ladder to SWAT training and duty, helicopter training and duty, the menial tasks of traffic duty hell, and ultimately Vice Detective duty. Per our source, the two core GTA 5 game modes are Patrol Officer Game Mode and Vice Detective Mode. These are the game modes where the main story actually unfolds.
As you progress through the game, a challenge arises as you learn that your detective partner is dirty. You may join your partner in his illegal activities, or decide to stay clean and investigate him. The main story takes place along these lines as you move from one investigation to the next, all while either keeping an eye on your partner or joining him in the underworld. Reportedly, GTA 5 ends with you becoming either a respected Captain of your police force, or a dirty cop Kingpin in the criminal world. In true Grand Theft Auto fashion, both end games give you the ability to continue riding around the streets and supervising. As a Captain, you supervise your officers and help in arrests. As Kingpin, you supervise your drug dealers, pimps and other hustlers while also helping them. We've obviously not been able to confirm this yet since our source has only heard rumors about this within the developer's studio, so take with a grain of salt.
As a patrol officer, the GTA 5 main character stays true to the Grand Theft Auto sandbox style and allows the player to engage in endless police activities. I will bullet list the information our mole has provided on the next GTA game. All details should be considered very likely to be included in GTA 5, except where noted.
GTA 5 Patrol Officer Mode Details
- The GTA 5 character will receive dispatches over the police radio, nearly identical to the police car radio dispatch used in Grand Theft Auto IV but with some improvements.
- Adhering to proper force escalation improves a player's police cred. Using too much force too soon can result in a loss of police cred or assignment to traffic duty if there are witnesses present. No witnesses = no complaint.
- Yes, GTA 5 allows you to engage in police brutality. Remember those dirty cops in San Andreas?
- As a Patrol Officer in GTA 5, the player carries a baton, mace and a taser plus his service pistol.
- Selection wheel is used for weapons, like RDR.
- The player in GTA 5 will actually perform arrests, and according to our source the player will use the L - R analog stick rotation for engaging handcuffs. Subdued suspects can run. (unconfirmed)
- You can call for backup via d-pad, including paramedics for injured pedestrians or other officers (unconfirmed).
- If you call for unnecessary backup, other NPC police will make fun of you (and you will lose police cred).
- While patrolling in your squad car, you will encounter random crimes, civilian aid requests, accidents, etc. Responding to these random crimes can boost your police cred.
- In squad car, d-pad allows for spike strip request, call for backup, report crime in progress, report traffic stop. Reporting crimes to dispatch boost police cred. The ability to request spike strips seems to indicate that GTA 5 has high-speed chases.
- In squad car and from first-person perspective, GTA 5 requires you to observe for broken or tail lights not working, drunk drivers, red light runners, etc. Catching people in Grand Theft Auto 5 for these infractions boosts police cred, with the most minor infractions giving the biggest boost since it means the player is paying more attention and playing the GTA 5 'cop role' expertly.
- GTA 5 traffic stops can turn into full on shootouts depending on what is uncovered during the stop.
- NPC interaction includes basic orders (id request, step out of car, etc) (unconfirmed).
- NPCs can be frisked through R stick rotation, L stick aim (exact controls unknown). Longer frisk can result in finding guns, weapons, drugs/
- NPC vehicles can also be searched using similar R/L stick method.
- Items uncovered during frisk and search can be kept by dirty cops. Can also plant evidence on NPC, resulting in lower street cred.
- NPC can be arrested, let go, beaten up. All of these actions affect the street cred and police cred values. For example, letting people walk on minor infractions makes you a 'cool cop' and boost your street cred.
- Performance as police officer determines total credits or cash available. Better performance = better pay, however dirty cops can use confiscated drugs and weapons to earn side cash or credits. (currency system in GTA 5 is still unknown).
The meaty part of the Grand Theft Auto 5 story occurs once the player reaches Vice Detective status, according to our source inside Rockstar. Here, the player uncovers the criminal activities of his partner and either follows him down that path towards the crooked cop underworld, or maintains his integrity and begins his own investigation into those illegal activities. In this sense, the GTA 5 story plays similar to the classic GTA San Andreas, where Carl "CJ" Johnson is faced with a choice between his gangster buddies from the neighborhood, or freedom from the streets by 'going straight'. As a Vice Detective in Grand Theft Auto 5, the player engages in investigations ranging from drug dealers, pimps and prostitutes, to organized crime and gambling. More details below.
GTA 5 main story missions occur in Vice Detective mode.- Player can follow two main paths: Clean (by the book, investigate partner) or Dirty (follow detective partner into criminal underworld).
- As a dirty detective in GTA 5, player can plant evidence, beat informants, get blowjobs from hookers, steal money and dope from police evidence locker, sell drugs and guns.
- Investigations in Grand Theft Auto 5 include illegal gambling, prostitution, and drug dealing.
- Detective Mode in GTA 5 utilizes the 'cell phone' system similar to GTA IV.
- NPC interaction and comments can give hints as to whether they are nervous or hiding something. This also applies to the Patrol Officer mode in GTA 5 during frisking mini-game, traffic stops and other NPC interaction.
- Detective Mode requires you to develop informants and phone contacts (to be placed in your cell phone and detective ledger) - note that detective ledger is as yet unconfirmed for GTA 5
- Interaction with NPCs as a detective in Grand Theft Auto 5 is fairly straightforward. Rockstar is introducing a new system for GTA 5 but does not want to go overboard with it and lose fans, according to our confidential source.
- There will occasionally be very basic prompts while interacting with NPCs in GTA 5.
- The various investigations in GTA 5 conclude with a request for warrant.
- Actual arrests are performed with actions similar to those in Patrol Officer mode.
- Arrests in GTA 5 may require foot chase through street, car chase, shootout.
- Suspects can be interrogated in GTA 5.
- Interrogations can be nice or tough. Yes, you can beat your suspects though this it's unknown if this has an effect on the investigation.
- Reportedly, a dirty judge is part of one investigation.
- Vice cop difficulty in GTA 5 can be adjusted from easy to hard. Hard level requires lengthier investigations, although it is unknown at this time what that means. Likely it requires more basic running around and talking to informants.
Ribadisco che il rumor è poco credibile, anche perche forse troppo uguale al gameplay di L.A.Noire.
L'ho presodal post di un utente di Gtaforums,che fà riferimento ad un'altro sito. ma penso che se giocata bene questa folata di rinnovamento della serie potrebbe cambiare in bene il brand,nonostante io personalmente sono molto affezionato al gameplay classico della serie
Messaggio modificato da Swopper il 09 giugno 2011 - 20:13

#440
Inviato il 11 giugno 2011 - 08:58
- OS: Windows 10 Home Edition 64bit
- Case: Corsair Obsidian 750D
- MB: Asus X99-A
- CPU: Intel Core i7-5820k
- RAM: Corsair Dominator Platinum DDR4 16GB 2666MHz
- GPU: EVGA GTX980Ti SC+ ACX 2.0+
- SSD: Samsung 850 Evo 120GB
- SSD: Samsung 850 Evo 1TB
- Audio card: Asus DX
- PSU: Corsair AX860
- Rehobus: Lamptron FC5 v3
- Fans: Corsair SP140 White led
- Keyboard: Logitech G510
- Mouse: Logitech G300S
- Pump + Res: EKWB D5 Vario X-Res 140
- WB CPU: EK Supremacy EVO - Nickel
- WB GPU: EK-FC TitanX/980Ti - Nickel
- Rads: 2x EK CoolStream CE280
- Fittings: EK-HDC 12mm
- Tubes: EK-HD 10/12mm
- Coolant: EK Pastel White
- W2363D-PF
- Impianto audio HM 6 casse

nVidia Italia Ambassador