Scusa Automan, io non riesco a capire una cosa: perché GTA crasha con il limit adjuster (al caricamento della partita, quando esce la barra di loading) mentre senza, non lo fa?
Comunque ti mando ciò che mi ha dato il log:
Launch time: 22-10-2020 20:02:45 (UTC)
Launched during the night.
Solution platform: WIN_X86
FASTMAN92_LIMIT_ADJUSTER_RELEASE_DIRECTORY is not defined. Documentation files will not be written.
Game detected: GTA SA 1.0 US HOODLUM 14383616 bytes
Game uses dynamic image base? No
Game preferred image base: 0x400000
Game current image base: 0x400000
Number of FLA modules: 66
Delayed processing of limits? No
Root base directory:
Root directory: C:\Program Files (x86)\Rockstar Games\GTA San Andreas
Initial directory: C:\Program Files (x86)\Rockstar Games\GTA San Andreas
INI filename: fastman92limitAdjuster_GTASA.ini
Global exception handler has been registered.
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Model special features are enabled. Because of this, the ID limits will be patched.
New ID limits:
0 - 19999 (20000) - DFF models defined within IDE files
20000 - 24999 (5000) - TXD texture archives.
25000 - 25254 (255) - COL collision archives.
25255 - 25510 (256) - IPL Binary IPL files.
25511 - 25574 (64) - DAT files limited to nodes*.dat
25575 - 25754 (180) - IFP animation archives.
25755 - 26229 (475) - RRR car recordings, carrec*.rrr files
26230 - 26311 (82) - SCM scripts
26312 - 26313 (2) - Loaded list
26314 - 26315 (2) - Requested list
26316 - count of all file IDs
Addresses:
CModelInfo::ms_modelInfoPtrs: 0xA9B0C8
CStreaming::ms_aInfoForModel: 0x8E4CC0
CAnimManager::ms_aAnimBlocks: 0xB5D4A0
CVehicleRecording::StreamingArray: 0x97D880
CTheScripts::StreamedScripts: 0xA47B60
Model special features loader enabled.
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Modified count of killable model IDs: 5104
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Enabling handling.cfg limit adjuster.
New limits:
Number of standard lines = 425
Number of bike lines = 16
Number of flying lines = 24
Number of boat lines = 12
Number of animation group lines = 30
&mod_HandlingManager = 0x18B3500, sizeof(mod_HandlingManager) = 0x1B1D4
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Modified limit of DYNAMIC LIMITS: VehicleStructs to: 80
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Modified limit of IDE:cars section to 427
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Modified limit of cargrp.dat, number of groups: 34 number of members per group to: 40
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SPECIAL: Plane speed limit disabled.
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SPECIAL: Make paintjobs work for any ID applied.
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Error reporting going to be applied.
GTA_ERROR_ATTEMPT_TO_LOAD_OBJECT_INSTANCE_WITH_UNDEFINED_ID enabled.
GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled.
GTA_ERROR_CAR_GENERATOR_WITH_INVALID_MODEL_ID_IS_GETTING_REGISTERED enabled.
GTA_ERROR_STREAM_HANDLES_LIMIT_EXCEEDED enabled.
Error reporting is applied now.
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Vehicle audio loader is enabled
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FLA loading text is disabled.
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Number of memory changes made: 3755
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Data files e gta3 originali all'interno.
Messaggio modificato da Fiorellaccio il 22 ottobre 2020 - 23:13