FIFA 17
#124
Inviato il 14 ottobre 2016 - 12:39
aggiornamento di Fifa17
Addressed the following in gameplay:
A situation where cancel was unresponsive after requesting a clearance.
A rare situation where the penalty shootout should have ended earlier.
Increased the CPU AI tendency to attack directly.
An issue where players sometimes overrun the ball after a skill move.
Increased the chance of error from ground crosses (triple tap).
Improvements to ball physics where shots off the goal posts lose too much speed.
Goalkeeper positioning for corner kicks.
Improvements made to player switching from corners and free kicks.
An issue where the player would control the ball instead of attempting a clearance.
Improvements to contested headers logic from corner kicks.
General fixes for player controlled celebrations.
Cut scene for contentious fouls can now be skipped.
Improved the general responsiveness of shooting.
Minor improvement to passing responsiveness when the ball is in the air.
In Career mode, we:
Addressed a situation where the CPU AI would frequently leave star players on the bench.
Visual changes include:
Added new components of the 2016/17 Premier League broadcast package.
Updated team kits, banners and flags for Velez Sarsfield and Tigre.
The goalkeeper now correctly celebrates after catching the final penalty in a shootout.
Addressed an issue where the selected kit isn't the one used in-game.
Addressed frame-rate issue during pre-match skill game.
Addressed an issue where the fog from a player's breath was detached from their position.
General overlay fixes.
Addressed the following in gameplay:
A situation where cancel was unresponsive after requesting a clearance.
A rare situation where the penalty shootout should have ended earlier.
Increased the CPU AI tendency to attack directly.
An issue where players sometimes overrun the ball after a skill move.
Increased the chance of error from ground crosses (triple tap).
Improvements to ball physics where shots off the goal posts lose too much speed.
Goalkeeper positioning for corner kicks.
Improvements made to player switching from corners and free kicks.
An issue where the player would control the ball instead of attempting a clearance.
Improvements to contested headers logic from corner kicks.
General fixes for player controlled celebrations.
Cut scene for contentious fouls can now be skipped.
Improved the general responsiveness of shooting.
Minor improvement to passing responsiveness when the ball is in the air.
In Career mode, we:
Addressed a situation where the CPU AI would frequently leave star players on the bench.
Visual changes include:
Added new components of the 2016/17 Premier League broadcast package.
Updated team kits, banners and flags for Velez Sarsfield and Tigre.
The goalkeeper now correctly celebrates after catching the final penalty in a shootout.
Addressed an issue where the selected kit isn't the one used in-game.
Addressed frame-rate issue during pre-match skill game.
Addressed an issue where the fog from a player's breath was detached from their position.
General overlay fixes.
#130
Inviato il 20 ottobre 2016 - 19:52
Comunque secondo me altro che migliorato l'IA, io i compagni di squadra a volte li vedo proprio stupidi. Cominciano a correre e si fermano quando gli passi la palla, a volte non si liberano e rimangono fissi dietro l'avversario e altre cose così.. Poi da quando hanno aggiornato a campione ogni difensore sembra Maldini, prima dell'aggiornamento giocavo e mi divertivo davvero
TENENTE DELLA CREW
#135
Inviato il 26 ottobre 2016 - 19:05
la sony sta gomblottando e mentre giocate online invia scariche di mvolt alla cpu per fonderla o rallentarla,cosi potete acquistare la nuova console
a prezzo pieno ovvio
scherzi a parte,sicuramente un bug del gioco. in ogni caso controlla o stai attento nei prossimi giorni se noti cose strane anche su altri giochi,se cio accade hai la VGA fallata con qualche bel problema che sta nascendo.
a prezzo pieno ovvio
scherzi a parte,sicuramente un bug del gioco. in ogni caso controlla o stai attento nei prossimi giorni se noti cose strane anche su altri giochi,se cio accade hai la VGA fallata con qualche bel problema che sta nascendo.
#137
Inviato il 26 ottobre 2016 - 19:30
Lian, il 26 ottobre 2016 - 20:05 ha detto:
la sony sta gomblottando e mentre giocate online invia scariche di mvolt alla cpu per fonderla o rallentarla,cosi potete acquistare la nuova console
a prezzo pieno ovvio
scherzi a parte,sicuramente un bug del gioco. in ogni caso controlla o stai attento nei prossimi giorni se noti cose strane anche su altri giochi,se cio accade hai la VGA fallata con qualche bel problema che sta nascendo.
a prezzo pieno ovvio
scherzi a parte,sicuramente un bug del gioco. in ogni caso controlla o stai attento nei prossimi giorni se noti cose strane anche su altri giochi,se cio accade hai la VGA fallata con qualche bel problema che sta nascendo.
Nono credo sia stato semplicemente un bug, anche perché col passare dei minuti il campo è tornato gradualmente al colore naturale. Se lo fa sempre (almeno da una vecchia esperienza sul pc) si sta rovinando la scheda video, giusto? Anche se ne dubito fortemente
TENENTE DELLA CREW
#138
Inviato il 13 novembre 2016 - 13:26
change log dell'ultima patch su pc(per console arrivera settimana prossima)
Visual/Presentation changes:
Several new or updated player faces rendered for accurate character likeness.
General overlay adjustments.
Addressed an issue where the selected kit isn’t the one used in-game.
Addressed frame-rate issue during pre-match skill game.
Spanish crowds now use the authentic audio when reacting to a goal.
Black custom kits no longer clash with referee kits.
Addressed the following in Pro Clubs:
The flair trait is now available for all Pros.
Carrying over your Virtual Pro from FIFA 16 now correctly unlocks all passive traits.
An issue where players could receive excessive skill points.
In The Journey:
Localized audio and character speech for the following: German, French, Italian, Spanish, and Mexican Spanish.
Various presentation improvements.
Addressed the following in FIFA Ultimate Team:
General stability fixes in FIFA Ultimate Team and other online game modes.
Visual/Presentation changes:
Several new or updated player faces rendered for accurate character likeness.
General overlay adjustments.
Addressed an issue where the selected kit isn’t the one used in-game.
Addressed frame-rate issue during pre-match skill game.
Spanish crowds now use the authentic audio when reacting to a goal.
Black custom kits no longer clash with referee kits.
Addressed the following in Pro Clubs:
The flair trait is now available for all Pros.
Carrying over your Virtual Pro from FIFA 16 now correctly unlocks all passive traits.
An issue where players could receive excessive skill points.
In The Journey:
Localized audio and character speech for the following: German, French, Italian, Spanish, and Mexican Spanish.
Various presentation improvements.
Addressed the following in FIFA Ultimate Team:
General stability fixes in FIFA Ultimate Team and other online game modes.
Messaggio modificato da Lian il 13 novembre 2016 - 13:28
#140
Inviato il 14 novembre 2016 - 20:45
Per me non è un finale...è solo la fine della prima parte...spero in un update a natale o gennaio...con il continuo...insomma...mi avete capito