Ciao Family, faccio partire RAGE (lspdFR) lo carica, tutto bene, ma non mi segna sulla mappa le Stelline dei dipartimenti di polizia, e pertanto non mi fa neanche (premendo E) entrare per fare partire la MOD.
Due considerazioni... in basso a destra mi da la scritta RAGE versione ecc ecc (quindi sono dentro la mod)
Prima ha sempre funzionato...
Qualcuno mi sa dare qualche consiglio?
GRAZIE MILLE e buone feste...
Pagina 1 di 1
LSPD FR - Parte ma non funziona
#3
Inviato il 28 dicembre 2015 - 12:48
Ho risolto, disinstallando e reinstallando da capo... mi sto un po scocciando pero...
Ah una domanda... la RADIOPOLICE e lo SPOTLIGHT sai come farli funzionare, li installo, non mi da nessun errore ma non funzionano... ce un modo per controllare di aver fatto bene?
Ah una domanda... la RADIOPOLICE e lo SPOTLIGHT sai come farli funzionare, li installo, non mi da nessun errore ma non funzionano... ce un modo per controllare di aver fatto bene?
Messaggio modificato da SocioSANDRO il 28 dicembre 2015 - 12:50
#5
Inviato il 28 dicembre 2015 - 15:14
[28/12/2015 14:43:26.525] Started new log on 28/12/2015 14:43:26.525
[28/12/2015 14:43:26.528] ====================================================================================================
[28/12/2015 14:43:26.519] Log path: D:\Programmi\Steam\steamapps\common\RagePluginHook.log
[28/12/2015 14:43:26.530] Log verbosity: Verbose
[28/12/2015 14:43:26.532] Initializing input system
[28/12/2015 14:43:26.542] Initializing game console
[28/12/2015 14:43:26.560] Console key has been set to F4 (key code: 115)
[28/12/2015 14:43:26.642] Initializing console variable "SkipGameIntro".
[28/12/2015 14:43:26.642] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[28/12/2015 14:43:26.648] Read value: <null>
[28/12/2015 14:43:26.649] Initializing console variable "DisableRenderVersionText".
[28/12/2015 14:43:26.649] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[28/12/2015 14:43:26.654] Read value: True
[28/12/2015 14:43:26.654] Setting value of console variable "DisableRenderVersionText" to stored value.
[28/12/2015 14:43:26.655] Initializing console variable "ConsoleKey".
[28/12/2015 14:43:26.655] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[28/12/2015 14:43:26.656] Read value: VolumeUp
[28/12/2015 14:43:26.656] Setting value of console variable "ConsoleKey" to stored value.
[28/12/2015 14:43:26.657] Console key has been set to VolumeUp (key code: 175)
[28/12/2015 14:43:26.657] Initializing console variable "PluginTimeoutThreshold".
[28/12/2015 14:43:26.657] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[28/12/2015 14:43:26.657] Read value: 10000
[28/12/2015 14:43:26.658] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[28/12/2015 14:43:26.658] Initializing console variable "AlwaysShowConsoleOutput".
[28/12/2015 14:43:26.658] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[28/12/2015 14:43:26.658] Read value: <null>
[28/12/2015 14:43:26.658] Initializing console variable "StartWithDeveloperModeEnabledId".
[28/12/2015 14:43:26.658] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[28/12/2015 14:43:26.659] Read value: <null>
[28/12/2015 14:43:26.659] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[28/12/2015 14:43:26.659] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[28/12/2015 14:43:26.659] Read value: <null>
[28/12/2015 14:43:26.659] Initializing console variable "ShowOnScreenWarnings".
[28/12/2015 14:43:26.659] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[28/12/2015 14:43:26.660] Read value: <null>
[28/12/2015 14:43:26.660] Console initialized
[28/12/2015 14:43:26.660] Initializing forms manager
[28/12/2015 14:43:26.662] Version: RAGE Plugin Hook v0.29.817.5806 PUBLIC ALPHA for Grand Theft Auto V
[28/12/2015 14:43:26.669] ================ RAGE Plugin Hook ================
[28/12/2015 14:43:26.675] Checking game support
[28/12/2015 14:43:27.070] Product name: Grand Theft Auto V
[28/12/2015 14:43:27.071] Product version: 1.0.573.1
[28/12/2015 14:43:27.071] Is steam version: False
[28/12/2015 14:43:27.072] Initializing DirectX
[28/12/2015 14:43:27.074] Initializing Direct3D
[28/12/2015 14:43:27.074] Loading C:\WINDOWS\system32\d3d11.dll
[28/12/2015 14:43:27.075] Loaded at 0x7FFAF04C0000
[28/12/2015 14:43:27.075] D3D11CreateDeviceAndSwapChain at 0x7FFAF04DA190
[28/12/2015 14:43:27.075] Creating Direct3D 11 device and swap chain
[28/12/2015 14:43:27.089] Attempting feature level 10_1
[28/12/2015 14:43:27.101] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[28/12/2015 14:43:27.109] Swap Chain created: 0x173FBC34560
[28/12/2015 14:43:27.110] Swap Chain VTable: 0x173FBC34560
[28/12/2015 14:43:27.110] Swap Chain VTable_2: 0x7FFAF0372D80
[28/12/2015 14:43:27.110] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[28/12/2015 14:43:27.111] D3D11Present: 0x7FFAF03111A0
[28/12/2015 14:43:27.111] D3D11ResizeBuffers: 0x7FFAF0327CB0
[28/12/2015 14:43:27.111] D3D11ResizeTarget: 0x7FFAF0362820
[28/12/2015 14:43:27.112] D3D11SetFullscreenState: 0x7FFAF0327910
[28/12/2015 14:43:27.117] Direct3D initialized
[28/12/2015 14:43:27.117] Initialized DirectX
[28/12/2015 14:43:27.118] Direct3D watcher thread spawned
[28/12/2015 14:43:27.745] Getting device
[28/12/2015 14:43:27.745] Retrieved device
[28/12/2015 14:43:27.746] Creating wrapper
[28/12/2015 14:43:27.796] Wrapper created
[28/12/2015 14:43:27.800] Effect created
[28/12/2015 14:43:27.801] Creating buffer
[28/12/2015 14:43:27.801] Created buffer
[28/12/2015 14:43:27.801] Creating blend state
[28/12/2015 14:43:27.802] Created blend state
[28/12/2015 14:43:27.802] Done with creation
[28/12/2015 14:43:27.864] Initializing texture system.
[28/12/2015 14:43:27.864] Initializing texture system; phase 1
[28/12/2015 14:43:27.864] Initializing texture system; phase 2
[28/12/2015 14:43:27.873] Initializing texture system; phase 3
[28/12/2015 14:43:27.873] Initializing texture system; phase 4
[28/12/2015 14:43:27.882] Initializing texture system; phase 5
[28/12/2015 14:43:27.883] Initializing texture system; phase 6
[28/12/2015 14:43:27.885] Initializing texture system; phase 7
[28/12/2015 14:43:27.887] Initializing texture system; phase 8
[28/12/2015 14:43:27.889] Initializing texture system; phase 9
[28/12/2015 14:43:27.891] Initializing texture system; phase 10
[28/12/2015 14:43:27.894] Initializing texture system; phase 11
[28/12/2015 14:43:27.894] Initializing texture system; phase 12
[28/12/2015 14:43:27.896] Initializing texture system; phase 13
[28/12/2015 14:43:27.896] Initializing texture system; phase 14
[28/12/2015 14:43:32.118] Direct3D watcher thread ended
[28/12/2015 14:43:59.259] Initializing game support
[28/12/2015 14:43:59.776] Compatibility level: 0
[28/12/2015 14:43:59.777] Supported version detected
[28/12/2015 14:43:59.777] ==================================================
[28/12/2015 14:44:00.027] Patched IsDebuggerPresent
[28/12/2015 14:44:00.278] Waiting for game initialization
[28/12/2015 14:44:00.629] Initializing hook
[28/12/2015 14:44:00.880] Completing interoperability
[28/12/2015 14:44:00.882] Initialization code 1.
[28/12/2015 14:44:00.882] Initialization code 2.
[28/12/2015 14:44:00.883] Initialization code 3.
[28/12/2015 14:44:00.892] 1 Address: 0x00007FF61DDA075C
[28/12/2015 14:44:00.892] Calling func 1
[28/12/2015 14:44:00.908] 2 Address: 0x00007FF61E8540A2
[28/12/2015 14:44:00.909] 3 Address: 0x00007FF61D3D5F8A
[28/12/2015 14:44:00.938] Address: 0x00007FF61E854040
[28/12/2015 14:44:00.938] Unknown var: 0x00007FF61F71D760
[28/12/2015 14:44:00.939] Initialization code 4.
[28/12/2015 14:44:00.940] Completing interoperability, phase 1
[28/12/2015 14:44:00.940] Completing interoperability, phase 2
[28/12/2015 14:44:00.940] Completing interoperability, phase 3
[28/12/2015 14:44:00.940] Completing interoperability, phase 4
[28/12/2015 14:44:00.941] Completing interoperability, phase 5
[28/12/2015 14:44:00.941] Completing interoperability, phase 6
[28/12/2015 14:44:00.941] Completing interoperability, phase 7
[28/12/2015 14:44:22.910] Initializing console variable "TimeScale".
[28/12/2015 14:44:22.910] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[28/12/2015 14:44:22.911] Read value: <null>
[28/12/2015 14:44:24.133] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[28/12/2015 14:44:24.147]
[28/12/2015 14:44:24.148] Loading plugin from path: D:\Programmi\Steam\steamapps\common\Plugins\LSPD First Response.dll
[28/12/2015 14:44:25.393] <UNLOADED PLUGIN>: Initializing input system
[28/12/2015 14:44:25.396] <UNLOADED PLUGIN>: Initializing game console
[28/12/2015 14:44:25.399] <UNLOADED PLUGIN>: Initializing forms manager
[28/12/2015 14:44:25.420] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[28/12/2015 14:44:25.683] ---------------------------------------------------------------------
[28/12/2015 14:44:25.683] LSPD FIRST RESPONSE
[28/12/2015 14:44:25.683] Version 0.2b
[28/12/2015 14:44:25.683] A G17 Media Modification
[28/12/2015 14:44:25.683] - Developed by LMS & Sam
[28/12/2015 14:44:25.683] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[28/12/2015 14:44:25.683] © Copyright 2015, G17 Media, www.lspdfr.com
[28/12/2015 14:44:25.683] ---------------------------------------------------------------------
[28/12/2015 14:44:25.683] LSPD First Response: Running LSPD First Response 0.2b
[28/12/2015 14:44:25.684] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[28/12/2015 14:44:25.854] Cached police
[28/12/2015 14:44:25.854] Cached police2
[28/12/2015 14:44:25.854] Cached policet
[28/12/2015 14:44:25.854] Cached sheriff2
[28/12/2015 14:44:25.854] Cached sheriff
[28/12/2015 14:44:25.854] Cached police4
[28/12/2015 14:44:25.854] Cached policeb
[28/12/2015 14:44:25.854] Cached policeb
[28/12/2015 14:44:25.854] Cached policeb
[28/12/2015 14:44:25.854] Cached fbi2
[28/12/2015 14:44:25.855] Cached policeold1
[28/12/2015 14:44:25.855] Cached policeold2
[28/12/2015 14:44:25.855] Cached policeold2
[28/12/2015 14:44:25.855] Cached buzzard
[28/12/2015 14:44:25.855] Cached polmav
[28/12/2015 14:44:25.855] Cached frogger2
[28/12/2015 14:44:25.855] Cached ambulance
[28/12/2015 14:44:25.855] Cached firetruk
[28/12/2015 14:44:25.913] LSPD First Response: Folder is D:\Programmi\Steam\steamapps\common\plugins\lspdfr
[28/12/2015 14:44:25.946] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[28/12/2015 14:44:25.955] LSPD First Response: MoreControlV, Version=0.6.0.8, Culture=neutral, PublicKeyToken=null
[28/12/2015 14:44:25.957] LSPD First Response: Spotlight, Version=0.9.0.40319, Culture=neutral, PublicKeyToken=null
[28/12/2015 14:44:25.960] LSPD First Response: Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[28/12/2015 14:44:25.962] LSPD First Response: Creating plugin: APIExample.Main
[28/12/2015 14:44:25.963] LSPD First Response: Callouts Plugin loaded!
[28/12/2015 14:44:25.964] LSPD First Response: We have 1 callouts registered
[28/12/2015 14:44:25.965] LSPD First Response: CalloutManager initialized
[28/12/2015 14:46:08.947] LSPD First Response: Registering callout APIExample.Callouts.RobberySuspect
[28/12/2015 14:46:08.947] LSPD First Response: Registering callout APIExample.Callouts.HitandRun
[28/12/2015 14:46:08.947] LSPD First Response: Registering callout APIExample.Callouts.StolenCar
[28/12/2015 14:46:08.948] LSPD First Response: Registering callout APIExample.Callouts.VehicleDamage
[28/12/2015 14:46:08.948] LSPD First Response: Registering callout APIExample.Callouts.VehicleFire
[28/12/2015 14:46:08.948] LSPD First Response: Registering callout APIExample.Callouts.OfficerHelp
[28/12/2015 14:46:08.949] LSPD First Response: Registering callout APIExample.Callouts.UnconsciousPerson
[28/12/2015 14:46:08.949] LSPD First Response: Registering callout APIExample.Callouts.DrugOD
[28/12/2015 14:46:08.950] LSPD First Response: Registering callout APIExample.Callouts.LewdConduct
[28/12/2015 14:46:08.950] LSPD First Response: Registering callout APIExample.Callouts.EasterEgg
[28/12/2015 14:46:08.950] LSPD First Response: Registering callout APIExample.Callouts.HomeInvasion
[28/12/2015 14:46:08.951] LSPD First Response: Registering callout APIExample.Callouts.SuspectinCustody
[28/12/2015 14:46:53.426] LSPD First Response: Creating StolenCar
[28/12/2015 14:46:53.862] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EASTBOURNE_WAY
[28/12/2015 14:46:56.823] LSPD First Response: GetAudioFileForAction: No file found for: CRIME_STOLENVEHICLE
[28/12/2015 14:46:56.823] LSPD First Response: GetAudioFileForAction: No file found for: CRIME_STOLENVEHICLE
[28/12/2015 14:46:56.824] LSPD First Response: PlayAction: Failed to find CRIME_STOLENVEHICLE
[28/12/2015 14:48:23.726] LSPD First Response: Creating HitandRun
[28/12/2015 14:48:23.945] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_BOULEVARD_DEL_PERRO
[28/12/2015 14:48:26.743] LSPD First Response: GetAudioFileForAction: No file found for: CRIME_480
[28/12/2015 14:48:26.744] LSPD First Response: GetAudioFileForAction: No file found for: CRIME_480
[28/12/2015 14:48:26.745] LSPD First Response: PlayAction: Failed to find CRIME_480
[28/12/2015 14:48:30.542] LSPD First Response: GetAudioFileForAction: No file found for: DISPATCH_AIR_UNIT
[28/12/2015 14:48:30.543] LSPD First Response: GetAudioFileForAction: No file found for: DISPATCH_AIR_UNIT
[28/12/2015 14:48:30.543] LSPD First Response: PlayAction: Failed to find DISPATCH_AIR_UNIT
[28/12/2015 14:48:57.575]
[28/12/2015 14:48:57.576] ==============================
[28/12/2015 14:48:57.576] UNHANDLED EXCEPTION OCCURRED
[28/12/2015 14:48:57.576] ------------------------------
[28/12/2015 14:48:57.577] Origin: HOOK
[28/12/2015 14:48:57.577] ------------------------------
[28/12/2015 14:48:57.577] Exception type: System.IndexOutOfRangeException
[28/12/2015 14:48:57.577] Exception message: Indice oltre i limiti della matrice.
[28/12/2015 14:48:57.578] ------------------------------
[28/12/2015 14:48:57.578] Inner exceptions:
[28/12/2015 14:48:57.578] ------------------------------
[28/12/2015 14:48:57.578] Stack trace:
[28/12/2015 14:48:57.579] in GTA.ScriptDomain.DoKeyboardMessage(Keys key, Boolean status, Boolean statusCtrl, Boolean statusShift, Boolean statusAlt)
[28/12/2015 14:48:57.580] in GTA.ScriptDomain.DoKeyboardMessage(Keys key, Boolean status, Boolean statusCtrl, Boolean statusShift, Boolean statusAlt)
[28/12/2015 14:48:57.580] in ManagedKeyboardMessage(Int32 key, Boolean status, Boolean statusCtrl, Boolean statusShift, Boolean statusAlt)
[28/12/2015 14:48:57.581] ==============================
[28/12/2015 14:48:57.581]
[28/12/2015 14:43:26.528] ====================================================================================================
[28/12/2015 14:43:26.519] Log path: D:\Programmi\Steam\steamapps\common\RagePluginHook.log
[28/12/2015 14:43:26.530] Log verbosity: Verbose
[28/12/2015 14:43:26.532] Initializing input system
[28/12/2015 14:43:26.542] Initializing game console
[28/12/2015 14:43:26.560] Console key has been set to F4 (key code: 115)
[28/12/2015 14:43:26.642] Initializing console variable "SkipGameIntro".
[28/12/2015 14:43:26.642] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[28/12/2015 14:43:26.648] Read value: <null>
[28/12/2015 14:43:26.649] Initializing console variable "DisableRenderVersionText".
[28/12/2015 14:43:26.649] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[28/12/2015 14:43:26.654] Read value: True
[28/12/2015 14:43:26.654] Setting value of console variable "DisableRenderVersionText" to stored value.
[28/12/2015 14:43:26.655] Initializing console variable "ConsoleKey".
[28/12/2015 14:43:26.655] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[28/12/2015 14:43:26.656] Read value: VolumeUp
[28/12/2015 14:43:26.656] Setting value of console variable "ConsoleKey" to stored value.
[28/12/2015 14:43:26.657] Console key has been set to VolumeUp (key code: 175)
[28/12/2015 14:43:26.657] Initializing console variable "PluginTimeoutThreshold".
[28/12/2015 14:43:26.657] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[28/12/2015 14:43:26.657] Read value: 10000
[28/12/2015 14:43:26.658] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[28/12/2015 14:43:26.658] Initializing console variable "AlwaysShowConsoleOutput".
[28/12/2015 14:43:26.658] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[28/12/2015 14:43:26.658] Read value: <null>
[28/12/2015 14:43:26.658] Initializing console variable "StartWithDeveloperModeEnabledId".
[28/12/2015 14:43:26.658] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[28/12/2015 14:43:26.659] Read value: <null>
[28/12/2015 14:43:26.659] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[28/12/2015 14:43:26.659] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[28/12/2015 14:43:26.659] Read value: <null>
[28/12/2015 14:43:26.659] Initializing console variable "ShowOnScreenWarnings".
[28/12/2015 14:43:26.659] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[28/12/2015 14:43:26.660] Read value: <null>
[28/12/2015 14:43:26.660] Console initialized
[28/12/2015 14:43:26.660] Initializing forms manager
[28/12/2015 14:43:26.662] Version: RAGE Plugin Hook v0.29.817.5806 PUBLIC ALPHA for Grand Theft Auto V
[28/12/2015 14:43:26.669] ================ RAGE Plugin Hook ================
[28/12/2015 14:43:26.675] Checking game support
[28/12/2015 14:43:27.070] Product name: Grand Theft Auto V
[28/12/2015 14:43:27.071] Product version: 1.0.573.1
[28/12/2015 14:43:27.071] Is steam version: False
[28/12/2015 14:43:27.072] Initializing DirectX
[28/12/2015 14:43:27.074] Initializing Direct3D
[28/12/2015 14:43:27.074] Loading C:\WINDOWS\system32\d3d11.dll
[28/12/2015 14:43:27.075] Loaded at 0x7FFAF04C0000
[28/12/2015 14:43:27.075] D3D11CreateDeviceAndSwapChain at 0x7FFAF04DA190
[28/12/2015 14:43:27.075] Creating Direct3D 11 device and swap chain
[28/12/2015 14:43:27.089] Attempting feature level 10_1
[28/12/2015 14:43:27.101] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[28/12/2015 14:43:27.109] Swap Chain created: 0x173FBC34560
[28/12/2015 14:43:27.110] Swap Chain VTable: 0x173FBC34560
[28/12/2015 14:43:27.110] Swap Chain VTable_2: 0x7FFAF0372D80
[28/12/2015 14:43:27.110] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[28/12/2015 14:43:27.111] D3D11Present: 0x7FFAF03111A0
[28/12/2015 14:43:27.111] D3D11ResizeBuffers: 0x7FFAF0327CB0
[28/12/2015 14:43:27.111] D3D11ResizeTarget: 0x7FFAF0362820
[28/12/2015 14:43:27.112] D3D11SetFullscreenState: 0x7FFAF0327910
[28/12/2015 14:43:27.117] Direct3D initialized
[28/12/2015 14:43:27.117] Initialized DirectX
[28/12/2015 14:43:27.118] Direct3D watcher thread spawned
[28/12/2015 14:43:27.745] Getting device
[28/12/2015 14:43:27.745] Retrieved device
[28/12/2015 14:43:27.746] Creating wrapper
[28/12/2015 14:43:27.796] Wrapper created
[28/12/2015 14:43:27.800] Effect created
[28/12/2015 14:43:27.801] Creating buffer
[28/12/2015 14:43:27.801] Created buffer
[28/12/2015 14:43:27.801] Creating blend state
[28/12/2015 14:43:27.802] Created blend state
[28/12/2015 14:43:27.802] Done with creation
[28/12/2015 14:43:27.864] Initializing texture system.
[28/12/2015 14:43:27.864] Initializing texture system; phase 1
[28/12/2015 14:43:27.864] Initializing texture system; phase 2
[28/12/2015 14:43:27.873] Initializing texture system; phase 3
[28/12/2015 14:43:27.873] Initializing texture system; phase 4
[28/12/2015 14:43:27.882] Initializing texture system; phase 5
[28/12/2015 14:43:27.883] Initializing texture system; phase 6
[28/12/2015 14:43:27.885] Initializing texture system; phase 7
[28/12/2015 14:43:27.887] Initializing texture system; phase 8
[28/12/2015 14:43:27.889] Initializing texture system; phase 9
[28/12/2015 14:43:27.891] Initializing texture system; phase 10
[28/12/2015 14:43:27.894] Initializing texture system; phase 11
[28/12/2015 14:43:27.894] Initializing texture system; phase 12
[28/12/2015 14:43:27.896] Initializing texture system; phase 13
[28/12/2015 14:43:27.896] Initializing texture system; phase 14
[28/12/2015 14:43:32.118] Direct3D watcher thread ended
[28/12/2015 14:43:59.259] Initializing game support
[28/12/2015 14:43:59.776] Compatibility level: 0
[28/12/2015 14:43:59.777] Supported version detected
[28/12/2015 14:43:59.777] ==================================================
[28/12/2015 14:44:00.027] Patched IsDebuggerPresent
[28/12/2015 14:44:00.278] Waiting for game initialization
[28/12/2015 14:44:00.629] Initializing hook
[28/12/2015 14:44:00.880] Completing interoperability
[28/12/2015 14:44:00.882] Initialization code 1.
[28/12/2015 14:44:00.882] Initialization code 2.
[28/12/2015 14:44:00.883] Initialization code 3.
[28/12/2015 14:44:00.892] 1 Address: 0x00007FF61DDA075C
[28/12/2015 14:44:00.892] Calling func 1
[28/12/2015 14:44:00.908] 2 Address: 0x00007FF61E8540A2
[28/12/2015 14:44:00.909] 3 Address: 0x00007FF61D3D5F8A
[28/12/2015 14:44:00.938] Address: 0x00007FF61E854040
[28/12/2015 14:44:00.938] Unknown var: 0x00007FF61F71D760
[28/12/2015 14:44:00.939] Initialization code 4.
[28/12/2015 14:44:00.940] Completing interoperability, phase 1
[28/12/2015 14:44:00.940] Completing interoperability, phase 2
[28/12/2015 14:44:00.940] Completing interoperability, phase 3
[28/12/2015 14:44:00.940] Completing interoperability, phase 4
[28/12/2015 14:44:00.941] Completing interoperability, phase 5
[28/12/2015 14:44:00.941] Completing interoperability, phase 6
[28/12/2015 14:44:00.941] Completing interoperability, phase 7
[28/12/2015 14:44:22.910] Initializing console variable "TimeScale".
[28/12/2015 14:44:22.910] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[28/12/2015 14:44:22.911] Read value: <null>
[28/12/2015 14:44:24.133] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[28/12/2015 14:44:24.147]
[28/12/2015 14:44:24.148] Loading plugin from path: D:\Programmi\Steam\steamapps\common\Plugins\LSPD First Response.dll
[28/12/2015 14:44:25.393] <UNLOADED PLUGIN>: Initializing input system
[28/12/2015 14:44:25.396] <UNLOADED PLUGIN>: Initializing game console
[28/12/2015 14:44:25.399] <UNLOADED PLUGIN>: Initializing forms manager
[28/12/2015 14:44:25.420] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[28/12/2015 14:44:25.683] ---------------------------------------------------------------------
[28/12/2015 14:44:25.683] LSPD FIRST RESPONSE
[28/12/2015 14:44:25.683] Version 0.2b
[28/12/2015 14:44:25.683] A G17 Media Modification
[28/12/2015 14:44:25.683] - Developed by LMS & Sam
[28/12/2015 14:44:25.683] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[28/12/2015 14:44:25.683] © Copyright 2015, G17 Media, www.lspdfr.com
[28/12/2015 14:44:25.683] ---------------------------------------------------------------------
[28/12/2015 14:44:25.683] LSPD First Response: Running LSPD First Response 0.2b
[28/12/2015 14:44:25.684] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[28/12/2015 14:44:25.854] Cached police
[28/12/2015 14:44:25.854] Cached police2
[28/12/2015 14:44:25.854] Cached policet
[28/12/2015 14:44:25.854] Cached sheriff2
[28/12/2015 14:44:25.854] Cached sheriff
[28/12/2015 14:44:25.854] Cached police4
[28/12/2015 14:44:25.854] Cached policeb
[28/12/2015 14:44:25.854] Cached policeb
[28/12/2015 14:44:25.854] Cached policeb
[28/12/2015 14:44:25.854] Cached fbi2
[28/12/2015 14:44:25.855] Cached policeold1
[28/12/2015 14:44:25.855] Cached policeold2
[28/12/2015 14:44:25.855] Cached policeold2
[28/12/2015 14:44:25.855] Cached buzzard
[28/12/2015 14:44:25.855] Cached polmav
[28/12/2015 14:44:25.855] Cached frogger2
[28/12/2015 14:44:25.855] Cached ambulance
[28/12/2015 14:44:25.855] Cached firetruk
[28/12/2015 14:44:25.913] LSPD First Response: Folder is D:\Programmi\Steam\steamapps\common\plugins\lspdfr
[28/12/2015 14:44:25.946] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[28/12/2015 14:44:25.955] LSPD First Response: MoreControlV, Version=0.6.0.8, Culture=neutral, PublicKeyToken=null
[28/12/2015 14:44:25.957] LSPD First Response: Spotlight, Version=0.9.0.40319, Culture=neutral, PublicKeyToken=null
[28/12/2015 14:44:25.960] LSPD First Response: Stealth.Common, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[28/12/2015 14:44:25.962] LSPD First Response: Creating plugin: APIExample.Main
[28/12/2015 14:44:25.963] LSPD First Response: Callouts Plugin loaded!
[28/12/2015 14:44:25.964] LSPD First Response: We have 1 callouts registered
[28/12/2015 14:44:25.965] LSPD First Response: CalloutManager initialized
[28/12/2015 14:46:08.947] LSPD First Response: Registering callout APIExample.Callouts.RobberySuspect
[28/12/2015 14:46:08.947] LSPD First Response: Registering callout APIExample.Callouts.HitandRun
[28/12/2015 14:46:08.947] LSPD First Response: Registering callout APIExample.Callouts.StolenCar
[28/12/2015 14:46:08.948] LSPD First Response: Registering callout APIExample.Callouts.VehicleDamage
[28/12/2015 14:46:08.948] LSPD First Response: Registering callout APIExample.Callouts.VehicleFire
[28/12/2015 14:46:08.948] LSPD First Response: Registering callout APIExample.Callouts.OfficerHelp
[28/12/2015 14:46:08.949] LSPD First Response: Registering callout APIExample.Callouts.UnconsciousPerson
[28/12/2015 14:46:08.949] LSPD First Response: Registering callout APIExample.Callouts.DrugOD
[28/12/2015 14:46:08.950] LSPD First Response: Registering callout APIExample.Callouts.LewdConduct
[28/12/2015 14:46:08.950] LSPD First Response: Registering callout APIExample.Callouts.EasterEgg
[28/12/2015 14:46:08.950] LSPD First Response: Registering callout APIExample.Callouts.HomeInvasion
[28/12/2015 14:46:08.951] LSPD First Response: Registering callout APIExample.Callouts.SuspectinCustody
[28/12/2015 14:46:53.426] LSPD First Response: Creating StolenCar
[28/12/2015 14:46:53.862] LSPD First Response: GetAudioFileForAction: No file found for: STREET_EASTBOURNE_WAY
[28/12/2015 14:46:56.823] LSPD First Response: GetAudioFileForAction: No file found for: CRIME_STOLENVEHICLE
[28/12/2015 14:46:56.823] LSPD First Response: GetAudioFileForAction: No file found for: CRIME_STOLENVEHICLE
[28/12/2015 14:46:56.824] LSPD First Response: PlayAction: Failed to find CRIME_STOLENVEHICLE
[28/12/2015 14:48:23.726] LSPD First Response: Creating HitandRun
[28/12/2015 14:48:23.945] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SOUTH_BOULEVARD_DEL_PERRO
[28/12/2015 14:48:26.743] LSPD First Response: GetAudioFileForAction: No file found for: CRIME_480
[28/12/2015 14:48:26.744] LSPD First Response: GetAudioFileForAction: No file found for: CRIME_480
[28/12/2015 14:48:26.745] LSPD First Response: PlayAction: Failed to find CRIME_480
[28/12/2015 14:48:30.542] LSPD First Response: GetAudioFileForAction: No file found for: DISPATCH_AIR_UNIT
[28/12/2015 14:48:30.543] LSPD First Response: GetAudioFileForAction: No file found for: DISPATCH_AIR_UNIT
[28/12/2015 14:48:30.543] LSPD First Response: PlayAction: Failed to find DISPATCH_AIR_UNIT
[28/12/2015 14:48:57.575]
[28/12/2015 14:48:57.576] ==============================
[28/12/2015 14:48:57.576] UNHANDLED EXCEPTION OCCURRED
[28/12/2015 14:48:57.576] ------------------------------
[28/12/2015 14:48:57.577] Origin: HOOK
[28/12/2015 14:48:57.577] ------------------------------
[28/12/2015 14:48:57.577] Exception type: System.IndexOutOfRangeException
[28/12/2015 14:48:57.577] Exception message: Indice oltre i limiti della matrice.
[28/12/2015 14:48:57.578] ------------------------------
[28/12/2015 14:48:57.578] Inner exceptions:
[28/12/2015 14:48:57.578] ------------------------------
[28/12/2015 14:48:57.578] Stack trace:
[28/12/2015 14:48:57.579] in GTA.ScriptDomain.DoKeyboardMessage(Keys key, Boolean status, Boolean statusCtrl, Boolean statusShift, Boolean statusAlt)
[28/12/2015 14:48:57.580] in GTA.ScriptDomain.DoKeyboardMessage(Keys key, Boolean status, Boolean statusCtrl, Boolean statusShift, Boolean statusAlt)
[28/12/2015 14:48:57.580] in ManagedKeyboardMessage(Int32 key, Boolean status, Boolean statusCtrl, Boolean statusShift, Boolean statusAlt)
[28/12/2015 14:48:57.581] ==============================
[28/12/2015 14:48:57.581]
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