Inviato il 01 agosto 2013 - 23:45
ScriptHook.txt
Log start: Thu Aug 01 20:18:03 2013
-----------------------------------------------
[INFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized
[INFO] Process base address: 0x12e0000
[INFO] Auto detecting game version
[INFO] Using game version 1.0.7
[INFO] [TrafficLoadSingleCar] Thread started
[INFO] [ScriptHookDotNet] Thread started
[INFO] [AdvScriptThread] Thread started
[ERROR] Native function named "SET_CAR_CAN_GO_AGAINST_TRAFFIC" is not available.
[WARN] [AdvScriptThread] Thread instance is being deleted while still hooked
[INFO] [AdvScriptThread] Thread killed
[WARN] [TrafficLoadSingleCar] Thread instance is being deleted while still hooked
[INFO] [TrafficLoadSingleCar] Thread killed
[INFO] Script Hook - Shutdown
asilog.txt
// -- GTA IV ASI LOADER LOG -- //
//-- © Alexander Blade 2008 -- //
C:\Windows\system32\dsound.dll is loaded, address 0x6E5C0000
Hooking dsound proc named "DirectSoundCreate"
"DirectSoundCreate" hooked, address 0x6E5C7E3D
Hooking dsound proc named "DirectSoundEnumerateA"
"DirectSoundEnumerateA" hooked, address 0x6E60D993
Hooking dsound proc named "DirectSoundEnumerateW"
"DirectSoundEnumerateW" hooked, address 0x6E60D9B0
Hooking dsound proc named "DllCanUnloadNow"
"DllCanUnloadNow" hooked, address 0x6E5F41BB
Hooking dsound proc named "DllGetClassObject"
"DllGetClassObject" hooked, address 0x6E5C7792
Hooking dsound proc named "DirectSoundCaptureCreate"
"DirectSoundCaptureCreate" hooked, address 0x6E60D2C5
Hooking dsound proc named "DirectSoundCaptureEnumerateA"
"DirectSoundCaptureEnumerateA" hooked, address 0x6E60D9CD
Hooking dsound proc named "DirectSoundCaptureEnumerateW"
"DirectSoundCaptureEnumerateW" hooked, address 0x6E60D9EA
Hooking dsound proc named "GetDeviceID"
"GetDeviceID" hooked, address 0x6E60D160
Hooking dsound proc named "DirectSoundFullDuplexCreate"
"DirectSoundFullDuplexCreate" hooked, address 0x6E60D429
Hooking dsound proc named "DirectSoundCreate8"
"DirectSoundCreate8" hooked, address 0x6E5FDE69
Hooking dsound proc named "DirectSoundCaptureCreate8"
"DirectSoundCaptureCreate8" hooked, address 0x6E60D371
Loading ASI E:\Programmi\Rockstar\GTAIV\Grand Theft Auto IV\RealTraffic.asi
ASI loaded : E:\Programmi\Rockstar\GTAIV\Grand Theft Auto IV\RealTraffic.asi, Address 0x6F810000
Loading ASI E:\Programmi\Rockstar\GTAIV\Grand Theft Auto IV\ScriptHookDotNet.asi
ASI loaded : E:\Programmi\Rockstar\GTAIV\Grand Theft Auto IV\ScriptHookDotNet.asi, Address 0x6EAC0000
ScriptHookDotNet.txt
2013-08-01 20:18:03 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)
2013-08-01 20:18:46 - Direct3D device created!
2013-08-01 20:18:46 - SEARCHING FOR SCRIPTS...
2013-08-01 20:18:46 - Loading scripts in Assembly 'scripts\FirePatrol.net.dll' ...
2013-08-01 20:18:46 - ...found script 'emergencyscript.emergency'!
2013-08-01 20:18:46 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ...
2013-08-01 20:18:46 - ...found script 'FirstResponse.Main.EmergencyLights'!
2013-08-01 20:18:46 - ...found script 'FirstResponse.Main.Start'!
2013-08-01 20:18:46 - ...found script 'CSharp.Engine.Core'!
2013-08-01 20:18:46 - ...found script 'FirstResponse.Debugging'!
2013-08-01 20:18:46 - ...found script 'FirstResponse.DeletionList'!
2013-08-01 20:18:46 - ...found script 'FirstResponse.Hardcore'!
2013-08-01 20:18:46 - ...found script 'FirstResponse.TextDraw'!
2013-08-01 20:18:46 - ...found script 'FirstResponse.LCMD.Main'!
2013-08-01 20:18:46 - ...found script 'FirstResponse.LCMD.Functions'!
2013-08-01 20:18:46 - ...found script 'FirstResponse.LCPD.Carboot'!
2013-08-01 20:18:46 - ...found script 'FirstResponse.LCPD.Disarm'!
2013-08-01 20:18:46 - ...found script 'FirstResponse.LCPD.Frisk'!
2013-08-01 20:18:46 - ...found script 'FirstResponse.LCPD.PullOver'!
2013-08-01 20:18:46 - ...found script 'FirstResponse.LCPD.Actions'!
2013-08-01 20:18:46 - ...found script 'FirstResponse.LCPD.Debug'!
2013-08-01 20:18:46 - ...found script 'FirstResponse.LCPD.Flashlight'!
2013-08-01 20:18:46 - ...found script 'FirstResponse.LCPD.Functions'!
2013-08-01 20:18:46 - ...found script 'FirstResponse.LCPD.Partner'!
2013-08-01 20:18:46 - ...found script 'FirstResponse.LCPD.inputSimulator'!
2013-08-01 20:18:46 - ...found script 'FirstResponse.LCPD.Start'!
2013-08-01 20:18:46 - ...found script 'FirstResponse.LCPD.Various'!
2013-08-01 20:18:46 - Loading scripts in Assembly 'scripts\gkFuelMod.net.dll' ...
2013-08-01 20:18:46 - ...found script 'gkFuelMod.fuelMod'!
2013-08-01 20:18:46 - DONE! 23 valid scripts found!
2013-08-01 20:18:46 - STARTING SCRIPTS...
2013-08-01 20:18:46 - Error during GetPhoneNumber (Phone checks will be disabled):
System.Exception: Accessing Globals failed! Invalid Memory Address!
at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)
at unmanaged.MemoryAccess.GetPhoneNumber()
at GTA.NetHook.CheckPhone()
2013-08-01 20:18:46 - ...successfully started script 'gkFuelMod.fuelMod'!
2013-08-01 20:18:46 - ...successfully started script 'FirstResponse.LCPD.Various'!
2013-08-01 20:18:46 - ...successfully started script 'FirstResponse.LCPD.Start'!
2013-08-01 20:18:46 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!
2013-08-01 20:18:46 - ...successfully started script 'FirstResponse.LCPD.Partner'!
2013-08-01 20:18:46 - ...successfully started script 'FirstResponse.LCPD.Functions'!
2013-08-01 20:18:46 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!
2013-08-01 20:18:46 - ...successfully started script 'FirstResponse.LCPD.Debug'!
2013-08-01 20:18:46 - ...successfully started script 'FirstResponse.LCPD.Actions'!
2013-08-01 20:18:46 - ...successfully started script 'FirstResponse.LCPD.PullOver'!
2013-08-01 20:18:46 - ...successfully started script 'FirstResponse.LCPD.Frisk'!
2013-08-01 20:18:46 - ...successfully started script 'FirstResponse.LCPD.Disarm'!
2013-08-01 20:18:46 - ...successfully started script 'FirstResponse.LCPD.Carboot'!
2013-08-01 20:18:46 - ...successfully started script 'FirstResponse.LCMD.Functions'!
2013-08-01 20:18:46 - ...successfully started script 'FirstResponse.LCMD.Main'!
2013-08-01 20:18:46 - ...successfully started script 'FirstResponse.TextDraw'!
2013-08-01 20:18:46 - ...successfully started script 'FirstResponse.Hardcore'!
2013-08-01 20:18:46 - ...successfully started script 'FirstResponse.DeletionList'!
2013-08-01 20:18:46 - ...successfully started script 'FirstResponse.Debugging'!
2013-08-01 20:18:46 - ...successfully started script 'CSharp.Engine.Core'!
2013-08-01 20:18:46 - ...successfully started script 'FirstResponse.Main.Start'!
2013-08-01 20:18:46 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!
2013-08-01 20:18:46 - ...successfully started script 'emergencyscript.emergency'!
2013-08-01 20:53:30 - Error during Tick in script 'CSharp.Engine.Core':
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at Scripting.?A0xf88de8d2.GetCharMoney(Int32 )
at eval_0.eval_0.eval_0.eval_0.LCPDFR-eval_2.11()
at eval_0.eval_0.eval_0.eval_0.LCPDFR-eval_2.14()
at eval_0.eval_0.eval_0.eval_0.LCPDFR-eval_2.LCPDFR-16()
at eval_0.eval_0.eval_0.eval_0.LCPDFR-eval_2.18()
at CSharp.Engine.Script.ScriptManager.GTick()
at CSharp.Engine.Core.LCPDFR-0(Object A_0, EventArgs A_1)
at GTA.Script.TryTick()
at GTA.Script.DoTick()
at GTA.ScriptThread.OnTick()
2013-08-01 20:53:30 - Error in Thread.Abort:
System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.Thread.AbortInternal()
at System.Threading.Thread.Abort()
at GTA.NetThread.Abort()
2013-08-01 21:06:56 - Error during Tick in script 'emergencyscript.emergency':
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at Scripting.?A0x86dcfa3e.SwitchCarSiren(Int32 , Boolean )
at emergencyscript.emergency.driveToFire()
at emergencyscript.emergency.emergency_Tick(Object sender, EventArgs e)
at GTA.Script.TryTick()
at GTA.Script.DoTick()
at GTA.ScriptThread.OnTick()
2013-08-01 21:06:56 - Error in Thread.Abort:
System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.Thread.AbortInternal()
at System.Threading.Thread.Abort()
at GTA.NetThread.Abort()
grazie in anticipo a tutti! ;D