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SA-MP Morti Infinite

#1 L'utente è offline   Google 

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  • Iscritto il: 20/06/13
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Inviato il 23 giugno 2013 - 09:50

Salve ragazzi, nel mio server sa-mp ogni volta che qualcuno muore parte una lunga lista di morti... un pò come se avessi impostato nel flooder t/kill
Aiutatemi vi prego...
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#2 L'utente è offline   Sebbolo 

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  • Iscritto il: 29/06/13
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Inviato il 29 giugno 2013 - 22:36

Hum....com'è fatta questa stringa?comunque prova a fare così:

public OnPlayerDeath(playerid, killerid, reason)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "{54da00}---> %s {ffffff}è appena {ff0000}morto :(! <---",name); // (questo e questo sotto
SendClientMessageToAll(COLORE_VERDE, string); // servono per scrivere a tutti che Nomeutente è appena morto :(!
GameTextForPlayer(playerid, "~r~Morto!", 10000, 0); //questo se vuoi toglilo ....è un announce al player sullo schermo con la scritta: Morto!
return 1;
}
//------------------------------------------STOP STRINGA DA SOSTITUIRE LoL---------------------------//
p.s:devi sostituire quella che già c'è con questa sopra :)
----------------------------------------------------------------------------------------------------
Se lo vuoi più completo con la scritta di chi ha ucciso chi e con cosa ecco quì:

public OnPlayerDeath(playerid, killerid, reason)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "{54da00}•••> %s {ffffff}è appena {ff0000}morto :(! <•••",name);
SendClientMessageToAll(COLORE_VERDE, string);
GameTextForPlayer(playerid, "~r~Morto!", 10000, 0);

DropWeapons(playerid);
SendDeathMessage(killerid,playerid,reason);
if(reason==0){
new nickname[MAX_PLAYER_NAME];
new nickname2[MAX_PLAYER_NAME];
GivePlayerMoney(killerid,20);
GetPlayerName(killerid, nickname, sizeof(nickname));
GetPlayerName(playerid, nickname2, sizeof(nickname2));
format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con pugni", nickname, nickname2);
SendClientMessageToAll(COLORE_ROSSO,string);}
if(reason==1){
new nickname[MAX_PLAYER_NAME];
new nickname2[MAX_PLAYER_NAME];
GivePlayerMoney(killerid,200);
GetPlayerName(killerid, nickname, sizeof(nickname));
GetPlayerName(playerid, nickname2, sizeof(nickname2));
format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Brass Knuckles", nickname, nickname2);
SendClientMessageToAll(COLORE_ROSSO,string);}
if(reason==2){
new nickname[MAX_PLAYER_NAME];
new nickname2[MAX_PLAYER_NAME];
GivePlayerMoney(killerid,200);
GetPlayerName(killerid, nickname, sizeof(nickname));
GetPlayerName(playerid, nickname2, sizeof(nickname2));
format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Golf Club", nickname, nickname2);
SendClientMessageToAll(COLORE_ROSSO,string);}
if(reason==3){
new nickname[MAX_PLAYER_NAME];
new nickname2[MAX_PLAYER_NAME];
GivePlayerMoney(killerid,200);
GetPlayerName(killerid, nickname, sizeof(nickname));
GetPlayerName(playerid, nickname2, sizeof(nickname2));
format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Nite Stick", nickname, nickname2);
SendClientMessageToAll(COLORE_ROSSO,string);}
if(reason==4){
new nickname[MAX_PLAYER_NAME];
new nickname2[MAX_PLAYER_NAME];
GivePlayerMoney(killerid,200);
GetPlayerName(killerid, nickname, sizeof(nickname));
GetPlayerName(playerid, nickname2, sizeof(nickname2));
format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Knife", nickname, nickname2);
SendClientMessageToAll(COLORE_ROSSO,string);}
if(reason==5){
new nickname[MAX_PLAYER_NAME];
new nickname2[MAX_PLAYER_NAME];
GivePlayerMoney(killerid,200);
GetPlayerName(killerid, nickname, sizeof(nickname));
GetPlayerName(playerid, nickname2, sizeof(nickname2));
format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Baseball Bat", nickname, nickname2);
SendClientMessageToAll(COLORE_ROSSO,string);}
if(reason==6){
new nickname[MAX_PLAYER_NAME];
new nickname2[MAX_PLAYER_NAME];
GivePlayerMoney(killerid,200);
GetPlayerName(killerid, nickname, sizeof(nickname));
GetPlayerName(playerid, nickname2, sizeof(nickname2));
format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Shovel", nickname, nickname2);
SendClientMessageToAll(COLORE_ROSSO,string);}
if(reason==7){
new nickname[MAX_PLAYER_NAME];
new nickname2[MAX_PLAYER_NAME];
GivePlayerMoney(killerid,200);
GetPlayerName(killerid, nickname, sizeof(nickname));
GetPlayerName(playerid, nickname2, sizeof(nickname2));
format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Pool Cue", nickname, nickname2);
SendClientMessageToAll(COLORE_ROSSO,string);}
if(reason==8){
new nickname[MAX_PLAYER_NAME];
new nickname2[MAX_PLAYER_NAME];
GivePlayerMoney(killerid,200);
GetPlayerName(killerid, nickname, sizeof(nickname));
GetPlayerName(playerid, nickname2, sizeof(nickname2));
format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Katana", nickname, nickname2);
SendClientMessageToAll(COLORE_ROSSO,string);}
if(reason==9){
new nickname[MAX_PLAYER_NAME];
new nickname2[MAX_PLAYER_NAME];
GivePlayerMoney(killerid,200);
GetPlayerName(killerid, nickname, sizeof(nickname));
GetPlayerName(playerid, nickname2, sizeof(nickname2));
format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Chainsaw", nickname, nickname2);
SendClientMessageToAll(COLORE_ROSSO,string);}
if(reason==10){
new nickname[MAX_PLAYER_NAME];
new nickname2[MAX_PLAYER_NAME];
GivePlayerMoney(killerid,200);
GetPlayerName(killerid, nickname, sizeof(nickname));
GetPlayerName(playerid, nickname2, sizeof(nickname2));
format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Purple Dildo", nickname, nickname2);
SendClientMessageToAll(COLORE_ROSSO,string);}
if(reason==11){
new nickname[MAX_PLAYER_NAME];
new nickname2[MAX_PLAYER_NAME];
GivePlayerMoney(killerid,200);
GetPlayerName(killerid, nickname, sizeof(nickname));
GetPlayerName(playerid, nickname2, sizeof(nickname2));
format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Small White Vibrator", nickname, nickname2);
SendClientMessageToAll(COLORE_ROSSO,string);}
if(reason==12){
new nickname[MAX_PLAYER_NAME];
new nickname2[MAX_PLAYER_NAME];
GivePlayerMoney(killerid,200);
GetPlayerName(killerid, nickname, sizeof(nickname));
GetPlayerName(playerid, nickname2, sizeof(nickname2));
format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Large White Vibrator", nickname, nickname2);
SendClientMessageToAll(COLORE_ROSSO,string);}
if(reason==13){
new nickname[MAX_PLAYER_NAME];
new nickname2[MAX_PLAYER_NAME];
GivePlayerMoney(killerid,200);
GetPlayerName(killerid, nickname, sizeof(nickname));
GetPlayerName(playerid, nickname2, sizeof(nickname2));
format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Silver Vibrator", nickname, nickname2);
SendClientMessageToAll(COLORE_ROSSO,string);}
if(reason==14){
new nickname[MAX_PLAYER_NAME];
new nickname2[MAX_PLAYER_NAME];
GivePlayerMoney(killerid,200);
GetPlayerName(killerid, nickname, sizeof(nickname));
GetPlayerName(playerid, nickname2, sizeof(nickname2));
format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Flowers", nickname, nickname2);
SendClientMessageToAll(COLORE_ROSSO,string);}
if(reason==15){
new nickname[MAX_PLAYER_NAME];
new nickname2[MAX_PLAYER_NAME];
GivePlayerMoney(killerid,200);
GetPlayerName(killerid, nickname, sizeof(nickname));
GetPlayerName(playerid, nickname2, sizeof(nickname2));
format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Cane", nickname, nickname2);
SendClientMessageToAll(COLORE_ROSSO,string);}
if(reason==16){
new nickname[MAX_PLAYER_NAME];
new nickname2[MAX_PLAYER_NAME];
GivePlayerMoney(killerid,200);
GetPlayerName(killerid, nickname, sizeof(nickname));
GetPlayerName(playerid, nickname2, sizeof(nickname2));
format(string, sizeof(string), "\"%s\" ha appena ucciso \"%s\"con Granata", nickname, nickname2);
SendClientMessageToAll(COLORE_ROSSO,string);}
return 1;
}
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