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LCPDFR.. Problema all'avvio o in gioco lcpdfr..schermata nera oppure mal funzionamento dell'interfaccia.

#1 L'utente  offline   zavashion 

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  • Iscritto il: 12/05/13
  • GTA Preferito:GTA IV

Inviato il 12 maggio 2013 - 12:45


Ciao a tutti ! Complimenti per il sito e forum ben seguito.

Ho rispolverato GTAIV appena venuto a conoscenza di LCPD.. ma come sempre quando le cose sono belle succede qualcosa di bruto:
Per qualche giorno sono riuscito a giocare a questa mod, poi dopo aver voluto aggiungerne altre assieme ad alcuni script ...sono stato costretto a disinstallere e installare nuovamente tutto. Ora per non funziona!

Il problema questo:
- Se uso lo "scripthook_v1.7.1.7" mi parte il gioco, ma una volta dentro il mod mi funziona per met ..ovvero mi vengo assegnate le missioni, posso arrestare o gestire i criminali ma non posso interagire con le stazioni di polizia. Quindi non posso portere i criminali non posso cambiarmi o scegliere il mezzo. Situazione non piacevole insomma.

oppure
- se lascio che l'autoinstaller di LCPD installi il corretto scripthook...mi fa il classico blocco alla schermata nera dell'ultimo caricamento prima di giocare, dove ci sono le scritta nell'angolo in basso!

..ho installato un mod-pack di veicoli, non dovrebbe fare conflitto per perch come ho anticipato inizialmente andava tutto bene.



situazione del G17 Dignostic:

BEGIN *SIGNED* LCPD First Response Issue Report
Diagnostics Tool Version: 0.4.3
Operating system: Windows7 HomePremium (6.1.1.0 Build: 7601) Service Pack:Service Pack 1
System RAM (GB): 15,95
CPU cores: 4
NET Framework 4.0 installed: True
Visual C++ 2010 Redistributable installed: True
GTA IV - Installed: True
GTA IV - Install folder: E:\Giochi\Rockstar Games\Grand Theft Auto IV
GTA IV - Version: 1, 0, 7, 0
GTA IV - Asi loader installed: True
GTA IV - Asi loader: DSOUND
GTA IV - Asi loader valid: True
GTA IV - C++ ScriptHook installed: True
GTA IV - C++ ScriptHook valid: True
GTA IV - C++ ScriptHook version: 0, 5, 1, 0
GTA IV - ScriptHookDotNet installed: True
GTA IV - ScriptHookDotNet valid: True
===============BEGIN .NET SCRIPTHOOK LOG===============
2013-05-12 13:17:33 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)
2013-05-12 13:18:41 - Direct3D device created!

2013-05-12 13:18:41 - SEARCHING FOR SCRIPTS...
2013-05-12 13:18:41 - Loading scripts in Assembly 'scripts\Airstrike.net.dll' ...
2013-05-12 13:18:41 - ...found script 'Airstrike.Airstrike'!
2013-05-12 13:18:41 - Loading scripts in Assembly 'scripts\CarShop.net.dll' ...
2013-05-12 13:18:41 - ...found script 'CarShopCS.CarShop'!
2013-05-12 13:18:41 - ...found script 'CarShopCS.KeyCheck'!
2013-05-12 13:18:41 - ...found script 'CarShopCS.Menus'!
2013-05-12 13:18:41 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ...
2013-05-12 13:18:41 - ...found script 'FirstResponse.Main.EmergencyLights'!
2013-05-12 13:18:41 - ...found script 'FirstResponse.Main.Start'!
2013-05-12 13:18:41 - ...found script 'CSharp.Engine.Core'!
2013-05-12 13:18:41 - ...found script 'FirstResponse.Debugging'!
2013-05-12 13:18:41 - ...found script 'FirstResponse.DeletionList'!
2013-05-12 13:18:41 - ...found script 'FirstResponse.Hardcore'!
2013-05-12 13:18:41 - ...found script 'FirstResponse.TextDraw'!
2013-05-12 13:18:41 - ...found script 'FirstResponse.LCMD.Main'!
2013-05-12 13:18:41 - ...found script 'FirstResponse.LCMD.Functions'!
2013-05-12 13:18:41 - ...found script 'FirstResponse.LCPD.Carboot'!
2013-05-12 13:18:41 - ...found script 'FirstResponse.LCPD.Disarm'!
2013-05-12 13:18:41 - ...found script 'FirstResponse.LCPD.Frisk'!
2013-05-12 13:18:41 - ...found script 'FirstResponse.LCPD.PullOver'!
2013-05-12 13:18:41 - ...found script 'FirstResponse.LCPD.Actions'!
2013-05-12 13:18:41 - ...found script 'FirstResponse.LCPD.Debug'!
2013-05-12 13:18:41 - ...found script 'FirstResponse.LCPD.Flashlight'!
2013-05-12 13:18:41 - ...found script 'FirstResponse.LCPD.Functions'!
2013-05-12 13:18:41 - ...found script 'FirstResponse.LCPD.Partner'!
2013-05-12 13:18:41 - ...found script 'FirstResponse.LCPD.inputSimulator'!
2013-05-12 13:18:41 - ...found script 'FirstResponse.LCPD.Start'!
2013-05-12 13:18:41 - ...found script 'FirstResponse.LCPD.Various'!
2013-05-12 13:18:41 - Loading scripts in Assembly 'scripts\indicator.net.dll' ...
2013-05-12 13:18:41 - ...found script 'indicatorClass'!
2013-05-12 13:18:41 - Loading scripts in Assembly 'scripts\moveDoors.net.dll' ...
2013-05-12 13:18:41 - ...found script 'EPM_v1_5.EPM0'!
2013-05-12 13:18:41 - ...found script 'EPM_v1_5.EPMhelper'!
2013-05-12 13:18:41 - ...found script 'EPM_v1_5.EPM5'!
2013-05-12 13:18:41 - ...found script 'EPM_v1_5.EPM4'!
2013-05-12 13:18:41 - ...found script 'EPM_v1_5.EPM3'!
2013-05-12 13:18:41 - ...found script 'EPM_v1_5.EPM2'!
2013-05-12 13:18:41 - ...found script 'EPM_v1_5.EPM1'!
2013-05-12 13:18:41 - Loading dynamic scriptfile 'scripts\BankAccount.cs' ...
2013-05-12 13:18:41 - ...found script 'BankAccount'!
2013-05-12 13:18:41 - Loading dynamic scriptfile 'scripts\Vehicular Injury.CS' ...
2013-05-12 13:18:42 - ...found script 'Vehicular_Injury.Vehicular_Injury'!
2013-05-12 13:18:42 - DONE! 35 valid scripts found!

2013-05-12 13:18:42 - STARTING SCRIPTS...
2013-05-12 13:18:42 - Error during GetPhoneNumber (Phone checks will be disabled):
System.Exception: Accessing Globals failed! Invalid Memory Address!
at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)
at unmanaged.MemoryAccess.GetPhoneNumber()
at GTA.NetHook.CheckPhone()
2013-05-12 13:18:42 - ...successfully started script 'BankAccount'!
2013-05-12 13:18:42 - ...successfully started script 'EPM_v1_5.EPM1'!
2013-05-12 13:18:42 - ...successfully started script 'EPM_v1_5.EPM2'!
2013-05-12 13:18:42 - ...successfully started script 'EPM_v1_5.EPM3'!
2013-05-12 13:18:42 - ...successfully started script 'EPM_v1_5.EPM4'!
2013-05-12 13:18:42 - ...successfully started script 'EPM_v1_5.EPM5'!
2013-05-12 13:18:42 - ...successfully started script 'EPM_v1_5.EPMhelper'!
2013-05-12 13:18:42 - ...successfully started script 'EPM_v1_5.EPM0'!
2013-05-12 13:18:42 - ...successfully started script 'indicatorClass'!
2013-05-12 13:18:42 - ...successfully started script 'FirstResponse.LCPD.Various'!
2013-05-12 13:18:42 - ...successfully started script 'FirstResponse.LCPD.Start'!
2013-05-12 13:18:42 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!
2013-05-12 13:18:42 - ...successfully started script 'FirstResponse.LCPD.Partner'!
2013-05-12 13:18:42 - ...successfully started script 'FirstResponse.LCPD.Functions'!
2013-05-12 13:18:42 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!
2013-05-12 13:18:42 - ...successfully started script 'FirstResponse.LCPD.Debug'!
2013-05-12 13:18:42 - ...successfully started script 'FirstResponse.LCPD.Actions'!
2013-05-12 13:18:42 - ...successfully started script 'FirstResponse.LCPD.PullOver'!
2013-05-12 13:18:42 - ...successfully started script 'FirstResponse.LCPD.Frisk'!
2013-05-12 13:18:42 - ...successfully started script 'FirstResponse.LCPD.Disarm'!
2013-05-12 13:18:42 - ...successfully started script 'FirstResponse.LCPD.Carboot'!
2013-05-12 13:18:42 - ...successfully started script 'FirstResponse.LCMD.Functions'!
2013-05-12 13:18:42 - ...successfully started script 'FirstResponse.LCMD.Main'!
2013-05-12 13:18:42 - ...successfully started script 'FirstResponse.TextDraw'!
2013-05-12 13:18:42 - ...successfully started script 'FirstResponse.Hardcore'!
2013-05-12 13:18:42 - ...successfully started script 'FirstResponse.DeletionList'!
2013-05-12 13:18:42 - ...successfully started script 'FirstResponse.Debugging'!
2013-05-12 13:18:42 - ...successfully started script 'CSharp.Engine.Core'!
2013-05-12 13:18:42 - ...successfully started script 'FirstResponse.Main.Start'!
2013-05-12 13:18:42 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!
2013-05-12 13:18:42 - ...successfully started script 'CarShopCS.Menus'!
2013-05-12 13:18:42 - ...successfully started script 'Airstrike.Airstrike'!
2013-05-12 13:18:42 - ...successfully started script 'Vehicular_Injury.Vehicular_Injury'!
2013-05-12 13:18:42 - Error during Tick in script 'EPM_v1_5.EPM1':
System.MissingMethodException: Method not found: 'Boolean GTA.Vehicle.get_LightsOn()'.
at EPM_v1_5.EPM1.GetLightsOnOff_Tick(Object sender, EventArgs e)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at GTA.Script.TryTick()
at GTA.Script.DoTick()
at GTA.ScriptThread.OnTick()
2013-05-12 13:18:42 - Error during Tick in script 'EPM_v1_5.EPM2':
System.MissingMethodException: Method not found: 'Boolean GTA.Vehicle.get_LightsOn()'.
at EPM_v1_5.EPM2.GetLightsOnOff_Tick(Object sender, EventArgs e)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at GTA.Script.TryTick()
at GTA.Script.DoTick()
at GTA.ScriptThread.OnTick()

===============END .NET SCRIPTHOOK LOG===============
End of *SIGNED* LCPD First Response Issue Report
Digital signature: 2MRNJ42d0yzxtvkp0+LGpw==






situazione dell' Asilog:

// -- GTA IV ASI LOADER LOG -- //
//-- © Alexander Blade 2008 -- //
C:\Windows\system32\dsound.dll is loaded, address 0x6EF10000
Hooking dsound proc named "DirectSoundCreate"
"DirectSoundCreate" hooked, address 0x6EF17E3D
Hooking dsound proc named "DirectSoundEnumerateA"
"DirectSoundEnumerateA" hooked, address 0x6EF5D993
Hooking dsound proc named "DirectSoundEnumerateW"
"DirectSoundEnumerateW" hooked, address 0x6EF5D9B0
Hooking dsound proc named "DllCanUnloadNow"
"DllCanUnloadNow" hooked, address 0x6EF441BB
Hooking dsound proc named "DllGetClassObject"
"DllGetClassObject" hooked, address 0x6EF17792
Hooking dsound proc named "DirectSoundCaptureCreate"
"DirectSoundCaptureCreate" hooked, address 0x6EF5D2C5
Hooking dsound proc named "DirectSoundCaptureEnumerateA"
"DirectSoundCaptureEnumerateA" hooked, address 0x6EF5D9CD
Hooking dsound proc named "DirectSoundCaptureEnumerateW"
"DirectSoundCaptureEnumerateW" hooked, address 0x6EF5D9EA
Hooking dsound proc named "GetDeviceID"
"GetDeviceID" hooked, address 0x6EF5D160
Hooking dsound proc named "DirectSoundFullDuplexCreate"
"DirectSoundFullDuplexCreate" hooked, address 0x6EF5D429
Hooking dsound proc named "DirectSoundCreate8"
"DirectSoundCreate8" hooked, address 0x6EF4DE69
Hooking dsound proc named "DirectSoundCaptureCreate8"
"DirectSoundCaptureCreate8" hooked, address 0x6EF5D371
Loading ASI E:\Giochi\Rockstar Games\Grand Theft Auto IV\FirstPerson.asi
ASI loaded : E:\Giochi\Rockstar Games\Grand Theft Auto IV\FirstPerson.asi, Address 0x68110000
Loading ASI E:\Giochi\Rockstar Games\Grand Theft Auto IV\ScriptHookDotNet.asi
ASI loaded : E:\Giochi\Rockstar Games\Grand Theft Auto IV\ScriptHookDotNet.asi, Address 0x67C90000
Loading ASI E:\Giochi\Rockstar Games\Grand Theft Auto IV\TrafficLoad.asi
ASI loaded : E:\Giochi\Rockstar Games\Grand Theft Auto IV\TrafficLoad.asi, Address 0x67470000
Loading ASI E:\Giochi\Rockstar Games\Grand Theft Auto IV\Trainer.asi
ASI loaded : E:\Giochi\Rockstar Games\Grand Theft Auto IV\Trainer.asi, Address 0x65F10000

___________________________________________________________

confido nella vostra conosceza biblica Immagine Postata

Grazie per qualsiasi suggerimento!!!



0

#2 L'utente  offline   Fabio206 

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Inviato il 12 maggio 2013 - 12:59

Quote

2013-05-12 13:17:33 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)


Hai gi provato con la 1.7.1.7b del .NET Scripthook?
Benvenuto :)

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0

#3 L'utente  offline   zavashion 

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Inviato il 12 maggio 2013 - 13:11

con quella il diagnostic mi da "GTA IV - ScriptHookDotNet valid: False"..
e il gioco mi parte come dicevo per met...

praticamente viene solo scritto "Duty forced" quando spigno alt+p ...e poi poche altre funzione..... nella mappa niente stelline dei dipartimenti, ecc.

come se parte dell'interfaccia non fosse copiata o avesse conflitti, non so! forse il trainer o altro... non saprei proprio.
0

#4 L'utente  offline   Fabio206 

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Inviato il 12 maggio 2013 - 13:45

Mi posti i log con la 1.7.1.7.?

Immagine Postata
0

#5 L'utente  offline   zavashion 

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  • GTA Preferito:GTA IV

Inviato il 12 maggio 2013 - 13:58

ho il dubbio di aver provato solo la beta Immagine Postata ..hai un link rapido da cui scaricare la 1.7.1.7 ??

Messaggio modificato da zavashion il 12 maggio 2013 - 13:58

0

#6 L'utente  offline   Fabio206 

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Inviato il 12 maggio 2013 - 13:59

La 1.7.1.7. in beta, l'ultima versione disponibile
http://download.gta-...cripts-net.html

Immagine Postata
0

#7 L'utente  offline   zavashion 

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Inviato il 12 maggio 2013 - 14:06

ok con la 1.7.1.7 b il respons questo

DIAGNOSTIC:

BEGIN *SIGNED* LCPD First Response Issue Report
Diagnostics Tool Version: 0.4.3
Operating system: Windows7 HomePremium (6.1.1.0 Build: 7601) Service Pack:Service Pack 1
System RAM (GB): 15,95
CPU cores: 4
NET Framework 4.0 installed: True
Visual C++ 2010 Redistributable installed: True
GTA IV - Installed: True
GTA IV - Install folder: E:\Giochi\Rockstar Games\Grand Theft Auto IV
GTA IV - Version: 1, 0, 7, 0
GTA IV - Asi loader installed: True
GTA IV - Asi loader: DSOUND
GTA IV - Asi loader valid: True
GTA IV - C++ ScriptHook installed: True
GTA IV - C++ ScriptHook valid: True
GTA IV - C++ ScriptHook version: 0, 5, 1, 0
GTA IV - ScriptHookDotNet installed: True
GTA IV - ScriptHookDotNet valid: False
===============BEGIN .NET SCRIPTHOOK LOG===============
2013-05-12 15:01:53 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)
2013-05-12 15:02:53 - Direct3D device created!

2013-05-12 15:02:53 - SEARCHING FOR SCRIPTS...
2013-05-12 15:02:53 - Loading scripts in Assembly 'scripts\Airstrike.net.dll' ...
2013-05-12 15:02:53 - ...found script 'Airstrike.Airstrike'!
2013-05-12 15:02:53 - Loading scripts in Assembly 'scripts\CarShop.net.dll' ...
2013-05-12 15:02:53 - ...found script 'CarShopCS.CarShop'!
2013-05-12 15:02:53 - ...found script 'CarShopCS.KeyCheck'!
2013-05-12 15:02:53 - ...found script 'CarShopCS.Menus'!
2013-05-12 15:02:53 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ...
2013-05-12 15:02:53 - ...found script 'FirstResponse.Main.EmergencyLights'!
2013-05-12 15:02:53 - ...found script 'FirstResponse.Main.Start'!
2013-05-12 15:02:53 - ...found script 'CSharp.Engine.Core'!
2013-05-12 15:02:53 - ...found script 'FirstResponse.Debugging'!
2013-05-12 15:02:53 - ...found script 'FirstResponse.DeletionList'!
2013-05-12 15:02:53 - ...found script 'FirstResponse.Hardcore'!
2013-05-12 15:02:53 - ...found script 'FirstResponse.TextDraw'!
2013-05-12 15:02:53 - ...found script 'FirstResponse.LCMD.Main'!
2013-05-12 15:02:53 - ...found script 'FirstResponse.LCMD.Functions'!
2013-05-12 15:02:53 - ...found script 'FirstResponse.LCPD.Carboot'!
2013-05-12 15:02:53 - ...found script 'FirstResponse.LCPD.Disarm'!
2013-05-12 15:02:53 - ...found script 'FirstResponse.LCPD.Frisk'!
2013-05-12 15:02:53 - ...found script 'FirstResponse.LCPD.PullOver'!
2013-05-12 15:02:53 - ...found script 'FirstResponse.LCPD.Actions'!
2013-05-12 15:02:53 - ...found script 'FirstResponse.LCPD.Debug'!
2013-05-12 15:02:53 - ...found script 'FirstResponse.LCPD.Flashlight'!
2013-05-12 15:02:53 - ...found script 'FirstResponse.LCPD.Functions'!
2013-05-12 15:02:53 - ...found script 'FirstResponse.LCPD.Partner'!
2013-05-12 15:02:53 - ...found script 'FirstResponse.LCPD.inputSimulator'!
2013-05-12 15:02:53 - ...found script 'FirstResponse.LCPD.Start'!
2013-05-12 15:02:53 - ...found script 'FirstResponse.LCPD.Various'!
2013-05-12 15:02:53 - Loading scripts in Assembly 'scripts\indicator.net.dll' ...
2013-05-12 15:02:53 - ...found script 'indicatorClass'!
2013-05-12 15:02:53 - Loading scripts in Assembly 'scripts\moveDoors.net.dll' ...
2013-05-12 15:02:53 - ...found script 'EPM_v1_5.EPM0'!
2013-05-12 15:02:53 - ...found script 'EPM_v1_5.EPMhelper'!
2013-05-12 15:02:53 - ...found script 'EPM_v1_5.EPM5'!
2013-05-12 15:02:53 - ...found script 'EPM_v1_5.EPM4'!
2013-05-12 15:02:53 - ...found script 'EPM_v1_5.EPM3'!
2013-05-12 15:02:53 - ...found script 'EPM_v1_5.EPM2'!
2013-05-12 15:02:53 - ...found script 'EPM_v1_5.EPM1'!
2013-05-12 15:02:53 - Loading dynamic scriptfile 'scripts\BankAccount.cs' ...
2013-05-12 15:02:53 - ...found script 'BankAccount'!
2013-05-12 15:02:53 - Loading dynamic scriptfile 'scripts\Vehicular Injury.CS' ...
2013-05-12 15:02:53 - ...found script 'Vehicular_Injury.Vehicular_Injury'!
2013-05-12 15:02:53 - DONE! 35 valid scripts found!

2013-05-12 15:02:53 - STARTING SCRIPTS...
2013-05-12 15:02:53 - INFO: Phone number checks are not available!
2013-05-12 15:02:53 - ...successfully started script 'BankAccount'!
2013-05-12 15:02:53 - ...successfully started script 'EPM_v1_5.EPM1'!
2013-05-12 15:02:53 - ...successfully started script 'EPM_v1_5.EPM2'!
2013-05-12 15:02:53 - ...successfully started script 'EPM_v1_5.EPM3'!
2013-05-12 15:02:53 - ...successfully started script 'EPM_v1_5.EPM4'!
2013-05-12 15:02:53 - ...successfully started script 'EPM_v1_5.EPM5'!
2013-05-12 15:02:53 - ...successfully started script 'EPM_v1_5.EPMhelper'!
2013-05-12 15:02:53 - ...successfully started script 'EPM_v1_5.EPM0'!
2013-05-12 15:02:53 - ...successfully started script 'indicatorClass'!
2013-05-12 15:02:53 - ...successfully started script 'FirstResponse.LCPD.Various'!
2013-05-12 15:02:53 - ...successfully started script 'FirstResponse.LCPD.Start'!
2013-05-12 15:02:53 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!
2013-05-12 15:02:53 - ...successfully started script 'FirstResponse.LCPD.Partner'!
2013-05-12 15:02:53 - ...successfully started script 'FirstResponse.LCPD.Functions'!
2013-05-12 15:02:53 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!
2013-05-12 15:02:53 - ...successfully started script 'FirstResponse.LCPD.Debug'!
2013-05-12 15:02:53 - ...successfully started script 'FirstResponse.LCPD.Actions'!
2013-05-12 15:02:53 - ...successfully started script 'FirstResponse.LCPD.PullOver'!
2013-05-12 15:02:53 - ...successfully started script 'FirstResponse.LCPD.Frisk'!
2013-05-12 15:02:53 - ...successfully started script 'FirstResponse.LCPD.Disarm'!
2013-05-12 15:02:53 - ...successfully started script 'FirstResponse.LCPD.Carboot'!
2013-05-12 15:02:53 - ...successfully started script 'FirstResponse.LCMD.Functions'!
2013-05-12 15:02:53 - ...successfully started script 'FirstResponse.LCMD.Main'!
2013-05-12 15:02:53 - ...successfully started script 'FirstResponse.TextDraw'!
2013-05-12 15:02:53 - ...successfully started script 'FirstResponse.Hardcore'!
2013-05-12 15:02:53 - ...successfully started script 'FirstResponse.DeletionList'!
2013-05-12 15:02:53 - ...successfully started script 'FirstResponse.Debugging'!
2013-05-12 15:02:53 - ...successfully started script 'CSharp.Engine.Core'!
2013-05-12 15:02:53 - ...successfully started script 'FirstResponse.Main.Start'!
2013-05-12 15:02:53 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!
2013-05-12 15:02:53 - ...successfully started script 'CarShopCS.Menus'!
2013-05-12 15:02:53 - ...successfully started script 'Airstrike.Airstrike'!
2013-05-12 15:02:54 - ...successfully started script 'Vehicular_Injury.Vehicular_Injury'!
2013-05-12 15:03:04 - ...successfully started script 'CarShopCS.KeyCheck'!
2013-05-12 15:03:05 - ...successfully started script 'CarShopCS.CarShop'!
2013-05-12 15:03:19 - Direct3D device lost!
2013-05-12 15:03:20 - SCRIPTS TERMINATED!

===============END .NET SCRIPTHOOK LOG===============
End of *SIGNED* LCPD First Response Issue Report
Digital signature: 6/rhMy235ldi5YpMtaDENw==


________________________________________________________________________


ASILOG:

// -- GTA IV ASI LOADER LOG -- //
//-- © Alexander Blade 2008 -- //
C:\Windows\system32\dsound.dll is loaded, address 0x6EF10000
Hooking dsound proc named "DirectSoundCreate"
"DirectSoundCreate" hooked, address 0x6EF17E3D
Hooking dsound proc named "DirectSoundEnumerateA"
"DirectSoundEnumerateA" hooked, address 0x6EF5D993
Hooking dsound proc named "DirectSoundEnumerateW"
"DirectSoundEnumerateW" hooked, address 0x6EF5D9B0
Hooking dsound proc named "DllCanUnloadNow"
"DllCanUnloadNow" hooked, address 0x6EF441BB
Hooking dsound proc named "DllGetClassObject"
"DllGetClassObject" hooked, address 0x6EF17792
Hooking dsound proc named "DirectSoundCaptureCreate"
"DirectSoundCaptureCreate" hooked, address 0x6EF5D2C5
Hooking dsound proc named "DirectSoundCaptureEnumerateA"
"DirectSoundCaptureEnumerateA" hooked, address 0x6EF5D9CD
Hooking dsound proc named "DirectSoundCaptureEnumerateW"
"DirectSoundCaptureEnumerateW" hooked, address 0x6EF5D9EA
Hooking dsound proc named "GetDeviceID"
"GetDeviceID" hooked, address 0x6EF5D160
Hooking dsound proc named "DirectSoundFullDuplexCreate"
"DirectSoundFullDuplexCreate" hooked, address 0x6EF5D429
Hooking dsound proc named "DirectSoundCreate8"
"DirectSoundCreate8" hooked, address 0x6EF4DE69
Hooking dsound proc named "DirectSoundCaptureCreate8"
"DirectSoundCaptureCreate8" hooked, address 0x6EF5D371
Loading ASI E:\Giochi\Rockstar Games\Grand Theft Auto IV\ELS.asi
ASI loaded : E:\Giochi\Rockstar Games\Grand Theft Auto IV\ELS.asi, Address 0x611C0000
Loading ASI E:\Giochi\Rockstar Games\Grand Theft Auto IV\FirstPerson.asi
ASI loaded : E:\Giochi\Rockstar Games\Grand Theft Auto IV\FirstPerson.asi, Address 0x70F50000
Loading ASI E:\Giochi\Rockstar Games\Grand Theft Auto IV\ScriptHookDotNet.asi
ASI loaded : E:\Giochi\Rockstar Games\Grand Theft Auto IV\ScriptHookDotNet.asi, Address 0x6F7B0000
Loading ASI E:\Giochi\Rockstar Games\Grand Theft Auto IV\TrafficLoad.asi
ASI loaded : E:\Giochi\Rockstar Games\Grand Theft Auto IV\TrafficLoad.asi, Address 0x6F600000
Loading ASI E:\Giochi\Rockstar Games\Grand Theft Auto IV\Trainer.asi
ASI loaded : E:\Giochi\Rockstar Games\Grand Theft Auto IV\Trainer.asi, Address 0x68D90000
Loading ASI E:\Giochi\Rockstar Games\Grand Theft Auto IV\Trainertbogt.asi
ASI loaded : E:\Giochi\Rockstar Games\Grand Theft Auto IV\Trainertbogt.asi, Address 0x652F0000
Loading ASI E:\Giochi\Rockstar Games\Grand Theft Auto IV\Trainertlad.asi
ASI loaded : E:\Giochi\Rockstar Games\Grand Theft Auto IV\Trainertlad.asi, Address 0x64EF0000







0

#8 L'utente  offline   zavashion 

  • Cittadino Integerrimo
  • Gruppo: Utenti
  • Messaggi: 5
  • Iscritto il: 12/05/13
  • GTA Preferito:GTA IV

Inviato il 12 maggio 2013 - 14:23

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magari pu esservi utile lo scrren con il contenuto della folder principale!


0

#9 L'utente  offline   Fabio206 

  • Padrino
  • Gruppo: Admin
  • Messaggi: 72377
  • Iscritto il: 05/12/05
  • GTA Preferito:GTA III

Inviato il 13 maggio 2013 - 11:53

Secondo me c' qualche conflitto con altri scripts :mmm:

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