gta 4 lcpdfr non parte
#1
Inviato il 08 febbraio 2013 - 13:39
dove trovo la net framework suddetta?...Poi non vorrei aver fatto una stupidaggine istallando police pursuit insieme a lcpd... non parte ne' l'uno ne' l'altro nemmeno col numpad 0.
Sistema op. xp sp3
video geforce 9800 gtx
intel quad core 2 duo
....devo reinstallare tutto il gioco, buttare il pc dalla finestra o buttarmici io?...grazie in anticipo a chi vorra' salvare quest'anima persa. Come avrete capito sono una schiappa
#2
Inviato il 08 febbraio 2013 - 14:08
Capitolo:
Patch, aggiornamenti e driver video
Per il resto non so se siano compatibili tra loro, provane uno alla volta e posta eventualmente i log in caso di problemi
#4
Inviato il 09 febbraio 2013 - 18:14
Tra le altre cose vorrei sapere dove prendo il log per postarveli? grazie
#6
Inviato il 09 febbraio 2013 - 19:06
//-- © Alexander Blade 2008 -- //
C:\WINDOWS\system32\dsound.dll is loaded, address 0x73E80000
Hooking dsound proc named "DirectSoundCreate"
"DirectSoundCreate" hooked, address 0x73E8473B
Hooking dsound proc named "DirectSoundEnumerateA"
"DirectSoundEnumerateA" hooked, address 0x73EA708D
Hooking dsound proc named "DirectSoundEnumerateW"
"DirectSoundEnumerateW" hooked, address 0x73EA70AA
Hooking dsound proc named "DllCanUnloadNow"
"DllCanUnloadNow" hooked, address 0x73EABE61
Hooking dsound proc named "DllGetClassObject"
"DllGetClassObject" hooked, address 0x73E909C5
Hooking dsound proc named "DirectSoundCaptureCreate"
"DirectSoundCaptureCreate" hooked, address 0x73EA68BB
Hooking dsound proc named "DirectSoundCaptureEnumerateA"
"DirectSoundCaptureEnumerateA" hooked, address 0x73EA70C7
Hooking dsound proc named "DirectSoundCaptureEnumerateW"
"DirectSoundCaptureEnumerateW" hooked, address 0x73EA70E4
Hooking dsound proc named "GetDeviceID"
"GetDeviceID" hooked, address 0x73EA6D42
Hooking dsound proc named "DirectSoundFullDuplexCreate"
"DirectSoundFullDuplexCreate" hooked, address 0x73EA6A32
Hooking dsound proc named "DirectSoundCreate8"
"DirectSoundCreate8" hooked, address 0x73EA67F5
Hooking dsound proc named "DirectSoundCaptureCreate8"
"DirectSoundCaptureCreate8" hooked, address 0x73EA696F
Loading ASI C:\Programmi\Rockstar Games\Grand Theft Auto IV\ScriptHookDotNet.asi
ASI loaded : C:\Programmi\Rockstar Games\Grand Theft Auto IV\ScriptHookDotNet.asi, Address 0x10000000
Log start: Sat Feb 09 18:57:08 2013
-----------------------------------------------
[INFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized
[INFO] Process base address: 0x400000
[INFO] Auto detecting game version
[INFO] Using game version 1.0.7
[INFO] [ScriptHookDotNet] Thread started
[INFO] [AdvScriptThread] Thread started
#7
Inviato il 09 febbraio 2013 - 19:10
Mi faresti uno screen della cartella principale e della cartella GTA IV/scripts?
Mi serve anche il log scriphookdotnet.log (non mi ricordo se questa mod è un .asi o un .vb/.dll
#8
Inviato il 09 febbraio 2013 - 19:24
2013-02-09 19:08:02 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)
2013-02-09 19:10:28 - Direct3D device created!
2013-02-09 19:10:33 - SEARCHING FOR SCRIPTS...
2013-02-09 19:10:35 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ...
2013-02-09 19:10:36 - ...found script 'FirstResponse.Main.EmergencyLights'!
2013-02-09 19:10:36 - ...found script 'FirstResponse.Main.Start'!
2013-02-09 19:10:36 - ...found script 'CSharp.Engine.Core'!
2013-02-09 19:10:36 - ...found script 'FirstResponse.Debugging'!
2013-02-09 19:10:36 - ...found script 'FirstResponse.DeletionList'!
2013-02-09 19:10:36 - ...found script 'FirstResponse.Hardcore'!
2013-02-09 19:10:36 - ...found script 'FirstResponse.TextDraw'!
2013-02-09 19:10:36 - ...found script 'FirstResponse.LCMD.Main'!
2013-02-09 19:10:36 - ...found script 'FirstResponse.LCMD.Functions'!
2013-02-09 19:10:36 - ...found script 'FirstResponse.LCPD.Carboot'!
2013-02-09 19:10:36 - ...found script 'FirstResponse.LCPD.Disarm'!
2013-02-09 19:10:36 - ...found script 'FirstResponse.LCPD.Frisk'!
2013-02-09 19:10:36 - ...found script 'FirstResponse.LCPD.PullOver'!
2013-02-09 19:10:36 - ...found script 'FirstResponse.LCPD.Actions'!
2013-02-09 19:10:36 - ...found script 'FirstResponse.LCPD.Debug'!
2013-02-09 19:10:36 - ...found script 'FirstResponse.LCPD.Flashlight'!
2013-02-09 19:10:36 - ...found script 'FirstResponse.LCPD.Functions'!
2013-02-09 19:10:36 - ...found script 'FirstResponse.LCPD.Partner'!
2013-02-09 19:10:36 - ...found script 'FirstResponse.LCPD.inputSimulator'!
2013-02-09 19:10:36 - ...found script 'FirstResponse.LCPD.Start'!
2013-02-09 19:10:36 - ...found script 'FirstResponse.LCPD.Various'!
2013-02-09 19:10:37 - Loading scripts in Assembly 'scripts\Policing.net.dll' ...
2013-02-09 19:10:37 - ...found script 'Policing.Policing'!
2013-02-09 19:10:37 - ...found script 'Policing_Breathalyser.Policing_Breathalyser'!
2013-02-09 19:10:37 - ...found script 'Policing_Resist.Policing_Resist'!
2013-02-09 19:10:37 - DONE! 24 valid scripts found!
2013-02-09 19:10:37 - STARTING SCRIPTS...
2013-02-09 19:10:38 - Error during GetPhoneNumber (Phone checks will be disabled):
System.Exception: Accessing Globals failed! Invalid Memory Address!
at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)
at unmanaged.MemoryAccess.GetPhoneNumber()
at GTA.NetHook.CheckPhone()
2013-02-09 19:10:38 - ...successfully started script 'Policing_Resist.Policing_Resist'!
2013-02-09 19:10:38 - ...successfully started script 'Policing_Breathalyser.Policing_Breathalyser'!
2013-02-09 19:10:38 - ...successfully started script 'FirstResponse.LCPD.Various'!
2013-02-09 19:10:38 - ...successfully started script 'FirstResponse.LCPD.Start'!
2013-02-09 19:10:38 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!
2013-02-09 19:10:38 - ...successfully started script 'FirstResponse.LCPD.Partner'!
2013-02-09 19:10:38 - ...successfully started script 'FirstResponse.LCPD.Functions'!
2013-02-09 19:10:38 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!
2013-02-09 19:10:38 - ...successfully started script 'FirstResponse.LCPD.Debug'!
2013-02-09 19:10:38 - ...successfully started script 'FirstResponse.LCPD.Actions'!
2013-02-09 19:10:38 - ...successfully started script 'FirstResponse.LCPD.PullOver'!
2013-02-09 19:10:38 - ...successfully started script 'FirstResponse.LCPD.Frisk'!
2013-02-09 19:10:38 - ...successfully started script 'FirstResponse.LCPD.Disarm'!
2013-02-09 19:10:38 - ...successfully started script 'FirstResponse.LCPD.Carboot'!
2013-02-09 19:10:38 - ...successfully started script 'FirstResponse.LCMD.Functions'!
2013-02-09 19:10:38 - ...successfully started script 'FirstResponse.LCMD.Main'!
2013-02-09 19:10:38 - ...successfully started script 'FirstResponse.TextDraw'!
2013-02-09 19:10:38 - ...successfully started script 'FirstResponse.Hardcore'!
2013-02-09 19:10:38 - ...successfully started script 'FirstResponse.DeletionList'!
2013-02-09 19:10:38 - ...successfully started script 'FirstResponse.Debugging'!
2013-02-09 19:10:40 - ...successfully started script 'CSharp.Engine.Core'!
2013-02-09 19:10:40 - ...successfully started script 'FirstResponse.Main.Start'!
2013-02-09 19:10:40 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!
2013-02-09 19:10:45 - ...successfully started script 'Policing.Policing'!
dimmi dello screening perchè nn so cos'è...ma tusei un genio è?...
c'è pure questo: Log started on: 19:10:41 2-9-2013
------------------------
[INFO - 19:10:41] Gameversion - 1.0.7.0
[INFO - 19:10:41] Data unprotected
[INFO - 19:10:41] Game patched
[INFO - 19:10:41] Failed to disable xlive protections
[INFO - 19:10:41] AdvancedHook 0.1f14 LCPD:FR 0.95 © 2010-2011 LMS - Initialized
[INFO - 19:10:41] Thanks to listener, aru and #iv-modding
[INFO - 19:10:41] Attaching exception handler...
[INFO - 19:10:41] Exception handler attached
[INFO - 19:10:41] Patching game functions...
[INFO - 19:13:12] An exception occured
[INFO - 19:13:12] Process: 0
Address: 229F270
Code: C0000005
Registerdump - EAX: 8004930B EBP: 1156FC04 EBX: 0 ECX: 1CCB84 EDI: 7C910000 EDX: 18DD44 EIP: 229F270 ESI: 7C80B741 ESP: 1156FA90
[INFO - 19:13:13] An exception occured
[INFO - 19:13:13] Process: 0
Address: 63A520
Code: C0000005
Registerdump - EAX: 25626CE4 EBP: 1626FF2C EBX: 6 ECX: 25626CC0 EDI: 1626FF0C EDX: 1 EIP: 63A520 ESI: FFFFFFFF ESP:
#9
Inviato il 09 febbraio 2013 - 19:29
http://download.gta-...cripts-net.html
Per lo screen devi premere il tasto "Print/Stamp" sulla tastiera nella schermata che vuoi screenare, poi apri Paint, incolli e uppi l'immagine su siti di image hosting come imageshack e infine metti qui il link
#10
Inviato il 10 febbraio 2013 - 11:15
questo per lo screen che mi hai chiesto:
grazie in anticipo se passi verso viterbo hai una pizza pagata...
Messaggio modificato da Fabio206 il 10 febbraio 2013 - 15:49
#11
Inviato il 10 febbraio 2013 - 12:30
#12
Inviato il 10 febbraio 2013 - 15:29
Non vorrei che la first response andasse in conflitto. Hai provato a spostare solo quest'ultima (temporaneamente) dalla cartella scripts?
#15
Inviato il 10 febbraio 2013 - 17:56
------------------------
[INFO - 17:2:51] Gameversion - 1.0.7.0
[INFO - 17:2:51] Data unprotected
[INFO - 17:2:51] Game patched
[INFO - 17:2:51] Failed to disable xlive protections
[INFO - 17:2:51] AdvancedHook 0.1f14 LCPD:FR 0.95 © 2010-2011 LMS - Initialized
[INFO - 17:2:51] Thanks to listener, aru and #iv-modding
[INFO - 17:2:51] Attaching exception handler...
[INFO - 17:2:51] Exception handler attached
[INFO - 17:2:51] Patching game functions...
[INFO - 17:3:57] An exception occured
[INFO - 17:3:57] Process: 0
Address: 22B05FF
Code: C0000005
Registerdump - EAX: 8004930B EBP: 1147FC04 EBX: 0 ECX: 259DB4 EDI: 7C910000 EDX: 1C1634 EIP: 22B05FF ESI: 7C80B741 ESP: 1147FA90
// -- GTA IV ASI LOADER LOG -- //
//-- © Alexander Blade 2008 -- //
C:\WINDOWS\system32\dsound.dll is loaded, address 0x73E80000
Hooking dsound proc named "DirectSoundCreate"
"DirectSoundCreate" hooked, address 0x73E8473B
Hooking dsound proc named "DirectSoundEnumerateA"
"DirectSoundEnumerateA" hooked, address 0x73EA708D
Hooking dsound proc named "DirectSoundEnumerateW"
"DirectSoundEnumerateW" hooked, address 0x73EA70AA
Hooking dsound proc named "DllCanUnloadNow"
"DllCanUnloadNow" hooked, address 0x73EABE61
Hooking dsound proc named "DllGetClassObject"
"DllGetClassObject" hooked, address 0x73E909C5
Hooking dsound proc named "DirectSoundCaptureCreate"
"DirectSoundCaptureCreate" hooked, address 0x73EA68BB
Hooking dsound proc named "DirectSoundCaptureEnumerateA"
"DirectSoundCaptureEnumerateA" hooked, address 0x73EA70C7
Hooking dsound proc named "DirectSoundCaptureEnumerateW"
"DirectSoundCaptureEnumerateW" hooked, address 0x73EA70E4
Hooking dsound proc named "GetDeviceID"
"GetDeviceID" hooked, address 0x73EA6D42
Hooking dsound proc named "DirectSoundFullDuplexCreate"
"DirectSoundFullDuplexCreate" hooked, address 0x73EA6A32
Hooking dsound proc named "DirectSoundCreate8"
"DirectSoundCreate8" hooked, address 0x73EA67F5
Hooking dsound proc named "DirectSoundCaptureCreate8"
"DirectSoundCaptureCreate8" hooked, address 0x73EA696F
Loading ASI C:\Programmi\Rockstar Games\Grand Theft Auto IV\ScriptHookDotNet.asi
ASI loaded : C:\Programmi\Rockstar Games\Grand Theft Auto IV\ScriptHookDotNet.asi, Address 0x10000000
Log start: Sun Feb 10 17:00:31 2013
-----------------------------------------------
[INFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized
[INFO] Process base address: 0x400000
[INFO] Auto detecting game version
[INFO] Using game version 1.0.7
[INFO] [ScriptHookDotNet] Thread started
[INFO] [AdvScriptThread] Thread started
[INFO] [AdvScriptThread] Thread killed
[INFO] [ScriptHookDotNet] Thread killed
2013-02-10 17:00:40 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)
2013-02-10 17:02:43 - Direct3D device created!
2013-02-10 17:02:45 - SEARCHING FOR SCRIPTS...
2013-02-10 17:02:46 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ...
2013-02-10 17:02:46 - ...found script 'FirstResponse.Main.EmergencyLights'!
2013-02-10 17:02:46 - ...found script 'FirstResponse.Main.Start'!
2013-02-10 17:02:46 - ...found script 'CSharp.Engine.Core'!
2013-02-10 17:02:46 - ...found script 'FirstResponse.Debugging'!
2013-02-10 17:02:46 - ...found script 'FirstResponse.DeletionList'!
2013-02-10 17:02:46 - ...found script 'FirstResponse.Hardcore'!
2013-02-10 17:02:46 - ...found script 'FirstResponse.TextDraw'!
2013-02-10 17:02:46 - ...found script 'FirstResponse.LCMD.Main'!
2013-02-10 17:02:46 - ...found script 'FirstResponse.LCMD.Functions'!
2013-02-10 17:02:46 - ...found script 'FirstResponse.LCPD.Carboot'!
2013-02-10 17:02:46 - ...found script 'FirstResponse.LCPD.Disarm'!
2013-02-10 17:02:46 - ...found script 'FirstResponse.LCPD.Frisk'!
2013-02-10 17:02:46 - ...found script 'FirstResponse.LCPD.PullOver'!
2013-02-10 17:02:46 - ...found script 'FirstResponse.LCPD.Actions'!
2013-02-10 17:02:46 - ...found script 'FirstResponse.LCPD.Debug'!
2013-02-10 17:02:46 - ...found script 'FirstResponse.LCPD.Flashlight'!
2013-02-10 17:02:46 - ...found script 'FirstResponse.LCPD.Functions'!
2013-02-10 17:02:46 - ...found script 'FirstResponse.LCPD.Partner'!
2013-02-10 17:02:46 - ...found script 'FirstResponse.LCPD.inputSimulator'!
2013-02-10 17:02:46 - ...found script 'FirstResponse.LCPD.Start'!
2013-02-10 17:02:46 - ...found script 'FirstResponse.LCPD.Various'!
2013-02-10 17:02:46 - Loading scripts in Assembly 'scripts\Policing.net.dll' ...
2013-02-10 17:02:46 - ...found script 'Policing.Policing'!
2013-02-10 17:02:46 - ...found script 'Policing_Breathalyser.Policing_Breathalyser'!
2013-02-10 17:02:46 - ...found script 'Policing_Resist.Policing_Resist'!
2013-02-10 17:02:46 - DONE! 24 valid scripts found!
2013-02-10 17:02:46 - STARTING SCRIPTS...
2013-02-10 17:02:46 - INFO: Phone number checks are not available!
2013-02-10 17:02:46 - ...successfully started script 'Policing_Resist.Policing_Resist'!
2013-02-10 17:02:46 - ...successfully started script 'Policing_Breathalyser.Policing_Breathalyser'!
2013-02-10 17:02:46 - ...successfully started script 'FirstResponse.LCPD.Various'!
2013-02-10 17:02:46 - ...successfully started script 'FirstResponse.LCPD.Start'!
2013-02-10 17:02:46 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!
2013-02-10 17:02:46 - ...successfully started script 'FirstResponse.LCPD.Partner'!
2013-02-10 17:02:46 - ...successfully started script 'FirstResponse.LCPD.Functions'!
2013-02-10 17:02:46 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!
2013-02-10 17:02:46 - ...successfully started script 'FirstResponse.LCPD.Debug'!
2013-02-10 17:02:46 - ...successfully started script 'FirstResponse.LCPD.Actions'!
2013-02-10 17:02:46 - ...successfully started script 'FirstResponse.LCPD.PullOver'!
2013-02-10 17:02:46 - ...successfully started script 'FirstResponse.LCPD.Frisk'!
2013-02-10 17:02:46 - ...successfully started script 'FirstResponse.LCPD.Disarm'!
2013-02-10 17:02:46 - ...successfully started script 'FirstResponse.LCPD.Carboot'!
2013-02-10 17:02:46 - ...successfully started script 'FirstResponse.LCMD.Functions'!
2013-02-10 17:02:46 - ...successfully started script 'FirstResponse.LCMD.Main'!
2013-02-10 17:02:46 - ...successfully started script 'FirstResponse.TextDraw'!
2013-02-10 17:02:46 - ...successfully started script 'FirstResponse.Hardcore'!
2013-02-10 17:02:46 - ...successfully started script 'FirstResponse.DeletionList'!
2013-02-10 17:02:46 - ...successfully started script 'FirstResponse.Debugging'!
2013-02-10 17:02:50 - ...successfully started script 'CSharp.Engine.Core'!
2013-02-10 17:02:50 - ...successfully started script 'FirstResponse.Main.Start'!
2013-02-10 17:02:50 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!
2013-02-10 17:02:55 - ...successfully started script 'Policing.Policing'!
2013-02-10 17:03:58 - Direct3D device lost!
2013-02-10 17:03:58 - Direct3D device created!
2013-02-10 17:50:17 - Direct3D device lost!
2013-02-10 17:50:17 - SCRIPTS TERMINATED!
stranamente anche se è comparso l'errore tenendo spinto "e" il gioco lcpd è partito borbottando....ma è normale che mentre gioco a lcpd mi telefona malloire, roman ecc.?