
Si tratta di stuntare lanciando granate

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Creato da Fugitive, Kr3mlin and Tackleberry. Editing by Tackleberry. (TMS)
http://www.megaupload.com/?d=PZY5XPVE
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Se qualkuno volesse stuntare così riporto la parte postata da Deathcobra (XSA)

Quote
2.7-Grenade Boosting/Parkour
To do a high jump:
Throw the grenade at lowest strength, and just walk towards it. When you are on it, jump as fast as you can. This will send you a good bit into the air. Because you jump before the grenade goes off, it will be a "controlled" jump, meaning you can hold on to ledges, and you will land on your feet.
To do an even higher jump:
Same principle as the one mentioned above, except you plant the grenade lying next to a wall. Then stand next to the wall (face against wall) and jump as the grenade goes off. CJ will raise his arms above his head, giving you the ability to grab ledges even higher.
To do a diagonally directed jump:
Throw the grenade at lowest strength, then wait a short while. Then start running into the grenade, and again, when you are on it, jump.
To do a very long jump:
Throw the grenade at lowest strength, wait like 0.3s, and start sprinting towards the grenade. You should know how long it takes for the grenade to go off (I think it is like 2.5s, haven't timed it) for this. Keep running after you've passed the grenade, and when you know it's about to go off, jump. This will send you pretty far, although you dont get that much height.
To do a pretty long jump the impressive way:
Stand a bit from a ledge, and throw a grenade at medium strength. It should bounce into the platform you're on before it falls down. Then run as fast as you can, and jump. If done correctly, the grenade should blow a bit below the roof, giving you a small boost.
To do a pretty long jump in another impressive way:
Same idea as the above mentioned, except you throw the grenade at lowest strength when by the ledge (you cannot be that high for this one) making it land on the ground under. Then jump, and hopefully the grenade will go off as you are just above it, working like a trampoline.
To do a jump around a corner:
This takes some training. You will need to have a wall behind you that is connected to where you stand. Throw the grenade at full strenght on the wall beside you with an angle, so it bounces off to the left/right. It will blow while in air that way. Jump diagonally into the air, crossing the corner. Jump against what you want to land on. When the grenade blows, it should be behind you, sending you towards the goal. If done correctly and done on a possible place (would be pretty hard to do the impossible, right?) you will hang on to/land on it.
To make a turn whilst in midair:
This takes some training too. It is a mix between the two above mentioned, low height, and the whole part about making the grenade explode beside you (in midair). Throw the grenade on a platform just below you, and jump so that you are beside the grenade. If done correctly, the grenade should go off when you are beside it, making the jump change direction. This is shown in my vid, although the change of direction is not that visible (its where Im on that Chinese "roof" hanging out of the wall, when Im climbing onto the first roof of the second roof-combo).
Thanks to Infested and Kr3mlin for this full section
To do a high jump:
Throw the grenade at lowest strength, and just walk towards it. When you are on it, jump as fast as you can. This will send you a good bit into the air. Because you jump before the grenade goes off, it will be a "controlled" jump, meaning you can hold on to ledges, and you will land on your feet.
To do an even higher jump:
Same principle as the one mentioned above, except you plant the grenade lying next to a wall. Then stand next to the wall (face against wall) and jump as the grenade goes off. CJ will raise his arms above his head, giving you the ability to grab ledges even higher.
To do a diagonally directed jump:
Throw the grenade at lowest strength, then wait a short while. Then start running into the grenade, and again, when you are on it, jump.
To do a very long jump:
Throw the grenade at lowest strength, wait like 0.3s, and start sprinting towards the grenade. You should know how long it takes for the grenade to go off (I think it is like 2.5s, haven't timed it) for this. Keep running after you've passed the grenade, and when you know it's about to go off, jump. This will send you pretty far, although you dont get that much height.
To do a pretty long jump the impressive way:
Stand a bit from a ledge, and throw a grenade at medium strength. It should bounce into the platform you're on before it falls down. Then run as fast as you can, and jump. If done correctly, the grenade should blow a bit below the roof, giving you a small boost.
To do a pretty long jump in another impressive way:
Same idea as the above mentioned, except you throw the grenade at lowest strength when by the ledge (you cannot be that high for this one) making it land on the ground under. Then jump, and hopefully the grenade will go off as you are just above it, working like a trampoline.
To do a jump around a corner:
This takes some training. You will need to have a wall behind you that is connected to where you stand. Throw the grenade at full strenght on the wall beside you with an angle, so it bounces off to the left/right. It will blow while in air that way. Jump diagonally into the air, crossing the corner. Jump against what you want to land on. When the grenade blows, it should be behind you, sending you towards the goal. If done correctly and done on a possible place (would be pretty hard to do the impossible, right?) you will hang on to/land on it.
To make a turn whilst in midair:
This takes some training too. It is a mix between the two above mentioned, low height, and the whole part about making the grenade explode beside you (in midair). Throw the grenade on a platform just below you, and jump so that you are beside the grenade. If done correctly, the grenade should go off when you are beside it, making the jump change direction. This is shown in my vid, although the change of direction is not that visible (its where Im on that Chinese "roof" hanging out of the wall, when Im climbing onto the first roof of the second roof-combo).
Thanks to Infested and Kr3mlin for this full section